HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

How to raise a REGULAR units flying height?

04-19-2005, 11:06 PM#1
DrizztTwoBlades
I'm trying to make a skill where it launches a target ground unit into the air then raises the caster up and plays its attack slam animation then the launched unit falls down, unfortunately it doesn't raise the unit unless it has flying height, how would I do this besides making a different version of Crow form for every unit?
04-19-2005, 11:22 PM#2
TheGreatCheese
just edit metamorphusis so its alternet form is a flying unit, then in the trigger add and remove the ability from every unit that you want to change the height of. Don't know why it works but it does.
04-19-2005, 11:31 PM#3
DrizztTwoBlades
Quote:
Originally Posted by TheGreatCheese
just edit metamorphusis so its alternet form is a flying unit, then in the trigger add and remove the ability from every unit that you want to change the height of. Don't know why it works but it does.
You don't get it, I would have to make a copy of metamorphis for EVERY unit in the map then I would have to duplicate every unit and give the dupes flying height, thats way to time consuming.
04-19-2005, 11:43 PM#4
Vexorian
Unit . Add Ability - Add Crow form (medivh) to (Unit)
Unit . Remove Ability - Remove Crow form (medivh) from (Unit)


After doing that on any unit, you will be able to change its flyuing height
04-20-2005, 12:00 AM#5
DrizztTwoBlades
Quote:
Originally Posted by Lord Vexorian
Unit . Add Ability - Add Crow form (medivh) to (Unit)
Unit . Remove Ability - Remove Crow form (medivh) from (Unit)


After doing that on any unit, you will be able to change its flyuing height

Sweet, thanks, I'm going to go try it out.
04-20-2005, 02:14 AM#6
TheGreatCheese
Quote:
Originally Posted by Lord Vexorian
Unit . Add Ability - Add Crow form (medivh) to (Unit)
Unit . Remove Ability - Remove Crow form (medivh) from (Unit)

isn't that what I said?
04-20-2005, 02:38 AM#7
Raptor--
Quote:
Originally Posted by TheGreatCheese
isn't that what I said?

conciseness and clarity is all part of the package
04-20-2005, 05:16 PM#8
Vexorian
Mine didn't need to edit any object