| 12-12-2002, 01:02 AM | #1 |
ok i want all nutral passive peons to change to skeles at 6pm (night) within a region (but if there are heros in there i daont want em to change) i have tryed lots of triggers but it just wont work.... plz help thanks p.s i know its not rocket science but i just cant get it to work... |
| 12-12-2002, 08:12 AM | #2 |
I'd do this as follows. This needs a unit group variable CheckHero Event - Time is 6:00 Actions - Clear unit group CheckHero ----------- Pick every unit in Region matching conditions matching unit is a hero and add picked unit to unit group CheckHero ------------If number of units in CheckHero greater than 0 then skip remaining action else do nothing ------------Pick every unit in Region of type peons and if owner of picked unit = to neutral passive replace picked unit with a skeleton else do nothing That should work, unless I made a typo. -Insaniteus- |
| 12-12-2002, 01:51 PM | #3 |
A simpler way: Event: Game - Time of the Day is 18:00 Condition: Integer Comparision - Count Units In <Units in [REGION] matching <Matching Unit is a Hero>> is less than or equal to zero Actions: Pick Up Every Unit in <Units in [REGION] matching <Matching Unit is a Peon> and <Owner of Matching Unit is [PASSIVE PLAYER]>> and do Replace Picked Unit with Skeleton Warrior |
| 12-12-2002, 09:45 PM | #4 |
uhhhh deicide why do u have that integer comparison in there??? |
| 12-12-2002, 10:29 PM | #5 |
To see if there's no heroes in the region. If I understood right, the peasants only turn into skeletons if there's no heroes there. |
