HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Welcome! Info here!

04-21-2005, 01:16 PM#1
VGsatomi
Greetings, welcome to "Return of Alisia Dragoon!"

First and formost, the download is here: http://warcraft3.filefront.com/file/..._Dragoon;40846

Screenshots are included there. Its a single player campaign built by me. Contains 6 Mission maps, 2 cinimatics maps, a boss/ending credits map and a bonus map.

Who is Alisa Dragoon?

"Alisia Dragoon" was a side-scrolling platform action game for the Sega Genesis/Mega Drive released back in 1992. Being one of my personal favorites for that system, I decided to do bring justice to the series here in WC3. I tried to replicate as many aspects of the original as I could into this. Being its an action being converted to an RTS, naturually much of the original element is lost and new strategies take place.

Here was the story line for the original:

"As Baldour, the prince of all things evil, nears the end of his dormancy, the cocoon in which he rests is transported to Earth by his aide, Ornah. The world is still recovering from the devastating effects of Baldour's last visit.
Alisia Dragoon is the daughter of the magician who attempted to stop Baldour. When she was a child, Alisia's father was tortured to death before her very eyes. His final cries of agony ring in her ears even now. Inexplicably, Alisia's life was spared. She is now a woman with magical ability rivalling that of her father. "Baldour is going to wish he had killed me as well," she vows.

Alisia must find Ornah and the cocoon before Baldour awakens. Use her Thunder Magic to demolish enemies, and summon any one of the four friendly monsters to help you. If Baldour awakens before you can destroy the cocoon, there may be no tomorrow... "

The corse of the game naturually ends with Alisia defeating Baldour and restoring peace. My campiagn takes place a few years afterward. Alisia had retired to a secluded town where she hoped to live out her days in peace, but things carry on from there. The missions range from traditional RPG-style map to mini-game style, including AoS, air battles with arrow key movement, and 1 on 1 duels. The RPG maps are split into section, with each section guarded by a boss, who must be defeated in order to continue on.

The 4 pet monster helpers make a comeback. Some old, some new. Monsters can be toggled using the arrow keys. The monsters will follow the main character wherever she goes and offer their abilites, wether its attack, defense or restoration.

The download also contains a rom and emulator for the original Genesis version, for those who want to try it out. You can find out more about the original version at http://www.jhughson.freeserve.co.uk/...goon/story.htm

Thanks for trying out my campaign. Credits to all resourse makers are given during the ending credits.
-VGsatomi
04-21-2005, 01:39 PM#2
VGsatomi
Here are the screenshots. Some are in-game, others are world editor shots.













04-21-2005, 04:20 PM#3
Taur
'ello VGastomi i wuold have though you would have stuck to wc3sear, anyways great to see you :) rep
04-22-2005, 09:41 AM#4
Guest
Good to see you vg nice mod cant wait to play it good to hear someone still likes old-sidescrolling games besides me :P
04-23-2005, 01:15 AM#5
VGsatomi
Heh...just the kind of feeback I'd expect from you, wormy...completely useless.

Why did I upload to filefront as opposed to wc3sear.ch? Hmmm let's see....sear.ch was abandoned by its admin...its only run by super and section moderators now, so oversize files have absolutely no chance of getting uploaded. This campaign has been finished for months, and I've simply given up on waiting for Darky to return.

There was a long line of mappers waiting to have their stuff uploaded. All of them have given up on waiting as well. Thats a lot of potential talent we are missing out on. Everyone who can't get their stuff uploaded to sear.ch I'm redirecting to filefront. I know Dartky's life must be busy, but for him not to check in on his site at least once every so often to deal with site issues is gonna be costly to the reputation of the site, as it already has been.
-VGsatomi
04-23-2005, 01:28 AM#6
Taur
anyways i am in love with beastmaster skin, but it needs an icon to match and howcome in one screenie with that awesome flying thing, the hero does 500 damage? anyways ignore worm, he's always like this :) how big is the campaign and how many maps?
04-23-2005, 10:39 AM#7
Guest
just fineshed it loved it great campaign loved the bit where you got to ride the dragons but shoulda used the costom icon for the beastmaster skin :P still greatwork hope to see more of your work in the future :D
04-23-2005, 04:03 PM#8
VGsatomi
Thanks everyone!

So far an icon was never made for Basjion's model. Hopefully one will be made someday. The campaign is 10 maps long, with 6 mission maps, 2 cinimatics maps, a boss/ending credits map and a bonus map.
-VGsatomi
04-24-2005, 11:22 AM#9
Guest
Quote:
Originally Posted by VGsatomi
So far an icon was never made for Basjion's model. Hopefully one will be made someday. The campaign is 10 maps long, with 6 mission maps, 2 cinimatics maps, a boss/ending credits map and a bonus map.
-VGsatomi

Yeah there was. erwtenpeller made one for Hueter's King Leo Skin, and here it is:

http://www.wc3sear.ch/index.php?p=Ic...8ccd24e5ebd5a5
04-25-2005, 03:14 AM#10
Hemlock
Well judging by your screens, this looks most handsome, it looks like you putted an awefull lot of time and dedication in here, I sincerly hope darky will return some day, to upload those hidden talents whom you are one of.
I might be able to play this, but I am so busy with all things related to cinematics that I have no spare time left to play other kinds of maps, yes I do a little RPG here and there but that is about all I do.

greets
/Warnicro/
04-25-2005, 03:47 AM#11
VGsatomi
Thanks, Anub'arak! I wonder why it was never assigned to the skin....I'll be sure to implement it.
-VGsatomi
04-25-2005, 10:10 AM#12
divine_peon
i never knew that game existed. :P

anyway, i'll try it.
04-26-2005, 01:41 AM#13
Guest
sounds like worm is a real prick that needs a life, or has too much of one to be talking to a bunch of geeks online... i prolly wont play the map being 56k n all n itll prolly take ages to dl. but i was viewing this n i was like who the fuck is this kid to come n give u shit for making a map, if he doesnt like it he can give useful critisizm (or however u spell that word) n leave it at that or not say shit at all... wut a dirtbag

i did love genesis games tho... never played this one, but all the sonics ka :-p especially sonic pinball. n MK kicked major ass
04-26-2005, 01:48 AM#14
jigrael
great mod! except for that damm bug in the first level...if u move the screen using the arrow keys the pet warps to a corner of the map n cant return because there r doodads in its way, fix it.
04-26-2005, 08:26 AM#15
VGsatomi
Unfortunatly that is a bug that I know about, but cannot fix. I have to initiate a .10 second wait command during change or the change wont work at all, so if you toggle too fast, yes, that will happen. That was why I made Emila intentionally explain not to do that. I will start a bug threat now in case other stuff pop up. Thanks for letting me know otherwise!
-VGsatomi