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how to transfer files

04-25-2005, 05:45 PM#1
Guest
i made 2 custom heros well i didnt re-model them or skin them or anything but iam a beggioner so i want them but i made them on my laptop how do i transfer them from that computer and onto my map? Also how do i change the dmg output of units it seems to be hard as strength adds to it and i would also like to see how to accurectly change health aswell.
04-25-2005, 05:58 PM#2
Azhag
From my knowledge, I don't think it is possible to transfer the hero from one computer to another. Your just going to have to re-make the hero. But since you already have all the information, it should be faster. As for the second question, could you explain it a little more? It is hard to understand. Sorry.
~Azhag~
04-25-2005, 06:04 PM#3
Guest
ok i will be able to make them pretty quickly like 30 minutes for them both. Second question was how do i figure out accurectly what my heros mana strength and damage output will be exactly so far i can change something vaguely and it works to a certain extent but i like perfection (or as near to it as i can get) so how do i accuretly find out what my units damage output,health and mana will be is their a table or formula for them? and do u allways get replys that quick in this forum?
04-25-2005, 06:10 PM#4
Azhag
I reply as fast as I can for convience. Anyways your question.

Each point of strength adds 25 life to the hero, and if the heroes primary attribute is strength, then it will add 1 damage per point.

Each point of agility adds .5 or .4 points of armor to the hero, and subtracts like .1 to the heros attack speed, this will make the hero attack faster. If the heroes primary attribute is agility, then it will add 1 damage per point.

Each point of Intelligence will add 25 mana to the hero, and if the heroes primary attribute is Intelligence, then it will add 1 damage per point.

Hope I helped.
~Azhag~
04-25-2005, 06:20 PM#5
Guest
ok i got my heros onto this computer and i you helped me on 50% of my question how do i change damage outputs,halth and mana so i can know exactly what i would get without forgetting about attributies which i would compensate for afterwards.
04-25-2005, 06:25 PM#6
StealthFox
...I think you should go to the stats section of the unit and look for the damage base and the damage dice....change them.

P.S. It seems you are a n00b at mapmaking.
04-25-2005, 06:35 PM#7
Guest
i am a n00b at it first ever map but i changed damage base thats how i get roughly what dmaage i want but what does dice do i chnge dit and got like 20 - 746 dmg on my hero so i reset it to defualts.also how do you change map size once u have allreayd made map or alternatively how do u take units from one map and add them to another (the smaller one).
04-25-2005, 06:41 PM#8
Anitarf
"Damage - base", "damage - number of dice" and "damage - sides per die" are part of the combat section of each unit in the object editor, so is the armor. Damage of the hero will range from (Base + (NofD x 1)) to (Base + (NofD x SperD)).

Max hit points, mana points, hp regeneration and mana regeneration are in the stats section.

On hero units, these values are further modified by hero stats. The modifiers can be adjusted under "advanced -> gameplay constants" menu, but default war3 modifiers are:
- Each strength point increases max hp by 25 and hp regeneration by 0.05 per second
- Each agility point increases attack speed by 2% and armor by 0.3. Base armor is decreased by 2.
- Each intelligence point increases max mana by 15 and mana regeneration by 0.05 per second
- Each primary attribute point increases damage by 1
04-25-2005, 08:29 PM#9
Azhag
Quote:
Originally Posted by StealthFox
P.S. It seems you are a n00b at mapmaking.

StealthFox there was no reason to say that, don't be a jerk for no reason.