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Here is an AOS idea... Feedback please!

04-27-2005, 04:34 AM#1
Ignitedstar
I never said I was going to make it, it's just an idea!


I'll call it:

"Zodiac Saga"

As the name says, this will deal about the 12 zodiac signs that currently exist in Astronomy.

Well, it's an AOS, so there will be 2 teams fighting eachother.

The way to win is the traditional 5v5 and kill eachother.

So as you should know, here are the signs. There will be 15 heroes on each side, with one CHOSEN RANDOM sign. This is prevent people waiting for eachother to pick a hero with an imcompatible sign.

Aries
Taurus
Gemini
Libra
Aquarius
Picses
Leo
Cancer
Capricorn
Scorpio
Sagittarius
and Virgo

Here will be some differences from a typical AOS(a.k.a. DOTA):

Compatibility


Each sign is compatible with 2 other signs. This will effect how your spells and attack damage do to other heroes:

If an ally is compatible:
Your healing spells will have more effect on your allies, spell damage increases, attack damage increases and movement speed increases.

If an enemy is compatible:
RUN! RUN! RUN!


Aries - Leo and Sagittarius
Taurus - Virgo and Capricorn
Gemini - Libra and Aquarius
Libra - Aquarius and Gemini
Aquarius - Gemini and Libra
Picses - Cancer and Scorpio
Leo - Sagittarius and Aries
Cancer - Scorpio and Pisces
Capricorn - Taurus and Virgo
Scorpio - Pisces and Cancer
Sagittarius - Aries and Leo
Virgo - Capricorn and Taurus



Incompatibility


All signs are imcompatible with 3 other signs.


If an enemy is imcompatible:
ATTACK! ATTACK! ATTACK!


If an ally is imcompatible:
Healing spells have decreased effect, HP regen cut in half, Mana regen put to 0. Attack damage decreased.

Here are reasons why people of this sign are imcompatible with other signs:


(NOTE: I am not responsible for making it seem easier why you and your friend/friends don't really get along.)

Aries
Cancer - too sensitive and too emotional
Libra - vacillating, lacks imagination, fun and daring
Capricorn - unimaginative and too conservative

Taurus
Aquarius - lacks stability
Leo - self-absorbed, authoritative
Scorpio - manipulative, not open or direct

Gemini
Virgo - strict, hard to satisfy
Sagittarius - unable to relax, like yourself
Pisces - negative outlooks, self-absorbed

Libra
Aries - domineering, impatient
Capricorn - lacks imagination, ordinary, dull
Cancer - overly protective

Aquarius
Taurus - very habit oriented
Leo - too demanding
Scorpio - too possessive


Picses
Gemini - too nervous and high strung
Virgo - dull
Sagittarius - too impulsive


Leo
Scorpio - too scheming
Aquarius - unsubstantial, unengaged
Taurus - stubborn, placid

Cancer
Aries - insensitive, arrogant
Libra - not serious enough
Capricorn - too simple, unrefined

Capricorn
Aries - impulsive, erratic
Cancer - depressing
Libra - dramatic, lacks sincerity

Scorpio
Aquarius - detached and impersonal
Taurus - clash of wills
Leo - overly dramatic and arrogant

Sagittarius
Pisces - too introverted
Gemini - scattered, lacks depth
Virgo - narrow-minded, fussy

Virgo
Sagittarius - unreliable
Pisces - gloomy, sullen, moody
Gemini - impractical, inconsistent


All the rest of the signs out of the compatible and imcompatible parts are COMPLETELY NEUTRAL, meaning there is no difference.


If you think about it, it's all a HUGE triangle.

This is all i've thought about. Tell me if you think it's worthy of being made. :(

You can click here to find out where I got my information.
04-27-2005, 11:50 PM#2
Guest
My only suggestion at this point would be to have a random and a pick mode - so you can pick star signs - that would bring a new facet of strategy to the game. And also because of you random - you may end up with an incompatible team, while the enemies get a good team - which will be real unfortunate for one team, and for the game in general.
04-28-2005, 05:03 AM#3
Quickshok
A few issues I have with this.

It is a good idea, think I have heard a few ideas being based off of zodiac, so it's not truly groundbreaking, but still would be fresh.

I'm not sure what you mean by things with ally (in)compatibility. When you say spell damage will increase toward your ally if he is compatible what exactly do you mean? I surely hope you do not ever have to worry about how much you can damage your ally. Also what do you mean by hp regen decreasing by half if an ally is incompatible? How will your allies affect your regen at all?

Also I find a problem with having compatibility charts as you have. For example, say an aries hero decides to duke it out with a leo. Now the aries recieves 10% attack damage against the leo because of compatibility. However the leo also recieves 10% attack damage against the aries, due to compatibility. Would that not neutralize the whole idea of a bonus?

To fix that I would change around the compatibilities so that none went both ways, but maybe since that may somehow piss some tightwads off, since you are lying about zodiac astrology, you might make your own astrological thing.