| 04-29-2005, 11:19 AM | #1 |
Guest | Hey, I'm new to this forum and this is my first post. Dunno where to put this and I figured that this will be the best place to put it. I'm generally quite new to this warcraft stuff but am willing to work on it. You know when the peon (or peasant says) jobs done when they finsih a building? I want to make that noise when an elf finsihes building something except he says something else. Can you tell me where to find it and how to make a new noise in the same concept? :god_help_us: |
| 04-29-2005, 12:36 PM | #2 |
I think that would involve replacing the sound that's used normally via the sound editor. Each race has the sounds used for the interface, which includes the "work complete!" messages. Just find them and replace them with an imported sound. There's a "replace sound" option if you right-click on the sound once you find it, which then lets you browse for a new sound. |
| 04-29-2005, 01:11 PM | #3 | |
Guest | Quote:
thanks Elven ronin. But firstly, after looking through all the sounds, I can't really find that sound. I gone through the list like 10 times . Plus i acutall y want to make a new one, like for a new race. I looked at the creep rebellion code and tested the map but the maker didn't change the sound either. But thanks anyway! ![]() |
| 04-29-2005, 05:52 PM | #4 |
Guest | Well you could always script a trigger to run when: Event - A unit finishes construction Condition - Unit owned by Player (whatever your custom race's color is) Play sound CustomWorkDone |
| 04-30-2005, 11:54 AM | #5 | |
Guest | Quote:
thanks. does anyone have any idea how to make custom sound sets? |
| 05-05-2005, 03:20 PM | #6 |
Guest | to keep the post alive, I'm posting again. Btw, I've already read the sticky stuff and almost all the posts on the sounds forum and although o ne person seemed to touch on the sound thing, the link didn't work for me. So I'm asking again, How do we make custom sound sets? plz tell me |
| 05-05-2005, 08:38 PM | #7 |
look in sound>buildings>huntressbuildingcomplete You can also do some things in Advanced>Game Interface... Not sure about full custom sound sets. You can prob export a sound and then reimport it under a new file path to replace a sound. The file path needs to be of the sound you are replacing. |
| 05-05-2005, 08:58 PM | #8 |
I'm not sure custom sound sets are supported. I believe I read someplace you just have to import the sounds and set their path so they overwrite an already existing sound set. |
