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(10) Fortress I v1.12 Survival

04-30-2005, 06:14 PM#1
Guest
This is my first map, my friend headhunta made the terrain but I made the triggers, units, abilities, etc.

This is pretty much like dawn of the dead except everyone starts out in a fortress with three entrance ways and zombies that constantly spawn out side of it try to get in and destroy your command center. If you lose your command center you lose. This map is'nt heavily triggered.

Heres a brief overview of the weapons:

Machine Gun
Basic starting out weapon. fast attack speed little dmg med range
Shotgun
Massive close range slow cool donw splash
Dual Machine gun
Double the m gun dmg better but only a little
Flame Thrower
fast attacking splash very small rage med dmg
Assault rifle
i forgot to fix this but this weapon is kinda crappy med-long range fast attk but med dmg
Sniper Rifle
long attack med-long cool down insta-kill
Gauss rifle
long cool down med-long range, insane splash , fiarly nice dmg "siege weapon"
Gatling Gun
Pretty much 4 machine guns.

Weapons: IM not too good with the chaos ability but the weapon you are useing is the last one you picked up, and when you drop the weapon you last picked up you stay the same so you can "pass along the weapon to other players" and everyone get to use it. (something i will fix in 1.15 the next one)

Im planning to add a save load code and fix up the rest of the bugs.
I thank antiarf and others for helping me with the trigggers.

There are 2 pics attached. One is my machine gunner in defencive and one is me owning skellys with my shotgun.

note: pics taken from single player

So any suggestions?
04-30-2005, 06:47 PM#2
Guest
i tried it and i thought u should make some changes
1. i think the buildings have way too much armor (even though most zombies have chaos), it seems to unrealistic (even though zombies arn't real eaither)
2. i noticed most (zombies) units have chaos attacks, mab you could rename it or something like mayb... i dunno... i thought that it woudln't fit if they had chaos
3. the poison buff... it had the autocast thing around it... in the buff section of icons, there is the same icon w/out the autocast thing
4. i don't think the fountains fit the terrain
5. i don't like the marine's gun, i think the original was better
6. some of the icons are green when they should be faded
7. command center shoots dust... it looks like...
8. zombie marine are really close range
9. i think allied units should spawn at places to help fight you
10. no defeat trigger
11. it says "beter luck" 3 times when you lose
12. no defeat trigger
that is all my input for now