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local group in GUI trigger

04-30-2005, 09:08 PM#1
TheGreatCheese
i have WEU and i was wondering how do you put a local unit group into the
unit group - pick every unit in unit group and do (actions)

Code:
        Unit Group - Pick every unit in (local unit group) and do (Actions)
            Loop - Actions
                Unit - Move (Picked unit) instantly to ((Position of (Picked unit)) offset by 10.00 towards (Facing of (Picked unit)) degrees), facing (Facing of (Picked unit)) degrees 

i have "local group unit_group" thing, i just need to know what i should put in to for the JASS part (if you don't have World editor unlimited this might not make sense) help would be rewarded

edit* wasn't sure where to put this.
04-30-2005, 11:48 PM#2
johnfn
Hmm, like this?


:GUI:
Code:
UG thing
    Events
    Conditions
    Actions
        Custom script:   local unitgroup ug
        Unit Group - Pick every unit in (Oh noes what do I do here??) and do (Actions)
            Loop - Actions
                -------- stuff... --------

:JASS:
Code:
function Trig_UG_thing_Func002A takes nothing returns nothing
    // stuff...
endfunction

function Trig_UG_thing_Actions takes nothing returns nothing
    local unitgroup ug
    call ForGroupBJ( ug ), function Trig_UG_thing_Func002A )
endfunction

//===========================================================================
function InitTrig_UG_thing takes nothing returns nothing
    set gg_trg_UG_thing = CreateTrigger(  )
    call TriggerAddAction( gg_trg_UG_thing, function Trig_UG_thing_Actions )
endfunction

You can see where I put in ug there.
05-01-2005, 05:56 AM#3
Raptor--
just stick to normal waredit and use "Custom Script" action