| 04-30-2005, 11:42 PM | #1 |
Guest | NOTE:I no longer need icons to be done. I need a lot of models for the maps I'm working on. I'm working on Age of Empires I and Age of Empires II. If you want to help me out, contact me so I can check you off and give you some rep. I prefer if you have the game so that you know their necesarry animations and how they look like. If you don't have the game, i can get a picture for you. Code:
For Age of Empires I: [color=Red]Units:[/color] Imrpoved Bowman, Composite Bowman Clubman, Axeman, Short Swordsman, Long Swordsman, Legion Catapult, Heavy Catapult Helepolis Elephant Archer Horse Archer, Heavy Horse Archer - Same as Cavalry Archer/ Heavy Cavalry Archer Scout - Same as Scout Cavalry Chariot Heavy Cavalry Hoplite, Phalanx, Centurion [color=Red]Ships:[/color] Fishing Boat, Fishing Ship - Same as Fishing Ship Heavy Transport Scout Ship, War Galley, Trireme, Catapult Trireme, Juggernaght - May be same in AoE II Trade Boat, Merchant Ship - Same as Trade Cog [color=Red]Buildings:[/color] Archery Range Siege Workshop Stable Academy Wonder Market Farm Government Center Temple Storage Pit Small Wall, Medium Wall, Fortification Watch Tower, Sentry Tower, Guard Tower, Ballista Tower Granary Trade Boat [color=Red]Gia:[/color] Gold Mine Stone Mine Fish (Have the fish have few different looks) Elephants Crocidiles Code:
For Age of Empires II: [color=Red]Units:[/color] Crossbowman, Arbalest Skirmisher, Elite Skirkmisher Cavalry Archer, Heavy Calvary Archer - Same as Horse Archer/Heavy Horse Archer Militia, Man-At-Arms, Two Handed Swordsman, Champion Spearman, Pikeman Scout Cavlry, Light Cavalry - Same as Scout Camel, Heavy Camel Cavalier Trade Cart Onagar, Siege Onagar Battering Ram, Capped Ram, Siege Ram Heavy Scorpion Bombard Cannon Trebuchet [color=Red]Ships[/color] Fishing Ship - Same as Fishing Boat Trade Cog - Same as Merchant Ship Galley, War Galley, Galleon - May be same as AoE I Fire Ship, Fast Fire Ship Demolition Ship, Heavy Demolition Ship Cannon Galleon, Heavy Cannon Galeon [color=Red]Buildings[/color] Outpost Palisade Wall Gate Guard Tower, Keep Bombard Tower Monastary Mining Camp Lumber Camp Mill Market University Castle Town Center [color=Red]Unique Units[/color] Berserk Huskarl Samurai Teutonic Knight Throwing Axeman Woad Raider Cho Ko Nu Janissary Longbowman Mangudai Cataphract Mameluke War Elephant Longboat [color=Red]Gia[/color] Turkey You must tell me that you will work on one of the models because I don't want two people working on the same thing if it isn't necessary. |
| 05-01-2005, 01:32 AM | #2 |
you might want to post pics of the models u need |
| 05-01-2005, 10:23 PM | #3 | |
Guest | Quote:
Also, i no longer need icons. i can do them on my own now. |
| 05-02-2005, 09:15 PM | #4 | |
Guest | Quote:
so if you don't have the game and want to help, i'll send u a picture of the unit you want to model |
| 05-03-2005, 05:59 AM | #5 |
Guest | You could save alot of time ( and a HELL of a lot of room) if you just use simpilar models that are already implemented. Imean instead of making Watch tower, Guard tower, and Keep, just use a Scout tower for watch, a small Guard for Guard Tower, then a slightly larger guard tower for keep. It doesnt look the same but if u make a new model for every dsingle unit youve got listed its gun be so big people wont even pretend to wana play it.. (**Wishes he had an archer or longbowmen model tho**) ;) And its about damned time someone made something to do with AOE... ...Can u give me some juicy story elements or whatever :P |
| 05-03-2005, 11:10 PM | #6 | |
Guest | Quote:
but i guess that will have to use what i can for now... and i think we played together on b.net b4, u were something like assasian or soemthing like that... |
| 05-05-2005, 05:52 AM | #7 |
Guest | Same name... pehaps it was so...... dya remember what game twas? |
| 05-06-2005, 07:53 PM | #8 | |
Guest | Quote:
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