| 05-09-2005, 07:02 PM | #1 |
How can I say disable Attack 1 on a hero or unit and then enable its attack 2 or vice-vera? I want it to be so I can use attack 1 for melee and attack 2 for range with different attack art and range. |
| 05-09-2005, 10:46 PM | #2 |
That can be done with upgrades, of course upgrades can't be undone so that wouldn't work very well. I know orb abilities tend to monkey with enabled attacks, but I've never looked into it myself so I don't know if that works either. I don't know if it's practical to apply this in your map, but you may need to create a melee and ranged version of each unit and switch between them. |
| 05-10-2005, 01:54 PM | #3 |
If i make two version of each unit it would screw up my save/load code |
| 05-10-2005, 01:54 PM | #4 |
If i make two version of each unit it would screw up my save/load code |
| 05-10-2005, 06:18 PM | #5 |
Wouldn't this work using a Orb Ability or something like that? |
| 05-11-2005, 12:27 PM | #6 | |
Quote:
yes, that's one of the things i sugguested. It may be nessecary to do that, since two of each unit can't work here. |
| 05-11-2005, 03:28 PM | #7 |
I have tried using the orb ability, and I cannot get it to work. If someone does get it to work, do tell. |
| 05-11-2005, 05:24 PM | #8 |
You can't make an orb enable attack 1. For this you would need a morph skill like chaos , and 2 units. |
| 05-12-2005, 12:08 AM | #9 | |
Quote:
which, as Linera said, would screw up his save/load system since it's an open RPG. ![]() |
| 05-12-2005, 01:21 AM | #10 |
Guest | if ur saving unit exp, then assuming you only have 1 hero at a time set that hero's custom value to whatever and make the save pick a random unit owned by triggering player matching condtion with custom value of matched unit equals to whatever |
| 05-12-2005, 09:44 PM | #11 |
I doubt it will screw his save load code unless the save load code is wrongly done or the thing that changes the unit with chaos morph is not implemented well. Also I don't see why people use save codes at all. If it is an open rpg with a save code, then the items wouldn't be too much, an open rpg without large inventories? |
