| 05-10-2005, 01:22 AM | #1 |
how to create "roar(bear caster)" by trigger? 1. i mean i dont know how to delete buff when they should be deleted. should i set a variableto for every unit in the region? if i do, please teach me how to do it 2. how to delete a certain special effect from "all" unit in the region? 3. when i use the trigger "special effect" . it tell me that i can set the effect above the unit. can i replace ""above" with other shit? |
| 05-11-2005, 12:03 AM | #2 | |
Guest | Quote:
1. where it says "triggering unit", replace that with whatever you need and where it says "buff", pick the roar buff Code:
Actions: Remove [color=Red][u]Buff[/u][/color] buff from [color=RoyalBlue][u]Triggering Unit[/u][/color] 2. when you create a special effect that you want to remove, set it to a variable w/ an arry. when you want to delete the special effect, do Code:
For Integer A, [color=Blue][u]1[/u][/color] to [color=Blue][u]12(the number of special effects you made[/u][/color] do actions:
Loop:
Destroy [color=Blue][u]Special Effect [Integer A][/u][/color]3. there are multiple ones: overhead, origin hand, right/left foot, right/left <--- not sure if that exists chest head weapon etc. if you have WEU, check the trigger: attack special efect to unit and check the presett. it automatically puts it on the area you want it to be |
| 05-11-2005, 03:22 AM | #3 |
problem is----roar is an aoe effect spell, i dont know how many unit do i need to set, so--- can u tell me how to solve it? |
