| 05-11-2005, 02:05 PM | #1 |
Guest | hi@ll when u play in team with an orc and go into the strategie control of the orc theres a button named 'Towerrush (Orc only)'. but when i hit that button nothing really happends. The orc stil plays the strategie like before i gave hin the commando... (using 2.43 or however its namend 'The new year edition') |
| 05-12-2005, 12:40 AM | #2 | |
Quote:
its a very bugged special function that might even be disabled in latest version im not sure my self but it never really worked. :/ however it might be possible to get it working much better in a near future thanks to new functions. |
| 05-14-2005, 11:16 AM | #3 |
Guest | when the towerrush will work in a later version it could get much more funny to play with amai ah and one thing i 4got... AMAI has no possibility to conter towerrush 90% of my towerrushs end in a win 4 me... |
| 05-15-2005, 07:52 PM | #4 |
I always win with pretty much the same stratergy myself, but I think that's just because I handle my force slightly better, or cope better with the game than AMAI does, rather than my strat being better. |
| 05-16-2005, 10:09 AM | #5 |
Guest | i towered amai once again to look wheres the problem with its strategie. when ur army gets close enough to amais base amai send 1 after another unit wich die in the towers, when amai would collect units and gets a massive attack amai may could strike back against towerrush |
| 05-17-2005, 01:54 AM | #6 |
@AMAI Team: How easy is it to implement the Human Tower Rush vs Night Elf? I saw it, very unstoppable in Echo Isles. At game start, human sends 3 militia to the NE base, starts building a Lumber Mill, and then more peasants. 3 militia built 3 towers just around the entangled gold mine. Lumber Mill finishes, 3 towers are upgraded to Guard Towers. 2 peasants are sent to the NE base for reinforcements (repair). |
