| 05-12-2005, 02:27 AM | #1 |
I want when a specific unit enters an area for it to become a differetn unit. |
| 05-12-2005, 04:06 AM | #2 |
Code:
Event- A unit enters region *your region* Conditions- Entering unit equal to *the unit* Actions- Remove entering unit Actions- Create 1 *new unit* at the position of removed unit facing default degrees |
| 05-12-2005, 08:59 PM | #3 | |
Quote:
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| 05-12-2005, 10:16 PM | #4 |
If you had important variables pointing an unit, or if the custom value of the unit was important, use a chaos morphing ability instead of the solutions on above |
