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gmax >_> help with export

05-14-2005, 12:36 PM#1
Guest
i finished a model in gmax, and everything is good, but when i exported and converted it, and put it into wc3 it didnt show up ( i closed and opened warcraft editor). Um i used a tutorial to use this, so the model was only one object but all this extra stuff was on it and shit...

here is what the print to listener said

Quote:
"'DeX Version: 0.60
WONT WORK"
"'DeX Version: 0.60"
"WONT WORK"
// 'DeX Version: 0.60
// WONT WORK
Version {
FormatVersion 800,
}
Model "model" {
BlendTime 150,
}
Sequences 1 {
Anim "walk" {
Interval { 320, 960 },
}
}
Textures 1 {
Bitmap {
Image "",
ReplaceableId 1,
}
}
Materials 1 {
Material {
Layer {
FilterMode None,
static TextureID 0,
}
}
}
Export Successful!

and i changed Image "", too Image "guydiffuse.blp",








Why dosent this work? Plz reply
05-15-2005, 02:46 AM#2
luckyownz92
Maybe you can post the .mdl here so I can take a look at it ?
05-15-2005, 08:55 AM#3
Guest
well... the mdl is that txt file data um soo look at that
05-15-2005, 04:32 PM#4
luckyownz92
Attach the .mdl to the your post and ill see if I can fix it for you ok ?
05-15-2005, 07:50 PM#5
BlinkBoy
hmm really rare, could you post your gmax scene?.

specially cause that won't work error message, is not presented in the code.
05-17-2005, 06:06 AM#6
Guest
hehe, that wont work is what i named the file :P
05-20-2005, 02:57 PM#7
Guest
Hmm, u should remove the "export successful"