| 05-15-2005, 10:02 PM | #1 |
Guest | this is the trigger Gnoll Caster Spawn a Events Time - Every 45.00 seconds of game time Conditions (Gnoll Caster Tent 0010 <gen> is alive) Equal to True Actions Unit - Create 1 Gnoll Caster for Player 6 (Orange) at (Center of Unit Spawn Gnoll a <gen>) facing Default building facing degrees Unit - Order (Last created unit) to Attack-Move To (Center of Unit Spawn Troll a <gen>) now i tested it out and the unit spawns fine goes where it should go but it doesnt stop spawning when the building in conditions is dead what is the problem? |
| 05-16-2005, 12:14 AM | #2 | |
Guest | Quote:
EDIT:This most likly isn't the best way but try: Conditions (Life of (Gnoll Caster Tent 0010 <gen>)) Greater than 0.00 NOTE: Double check that you have selected the RIGHT TENT and not ANOTHER TENT EDIT: Another way, though it involves more triggers. Events Unit - (Gnoll Caster Tent 0010 <gen>) Dies Actions Trigger - Turn off (Gnoll Caster Spawn A) Peace, Destruction |
| 05-23-2005, 08:43 AM | #3 |
Guest | thxs i will try that |
