| 05-16-2005, 08:42 PM | #1 |
When you watch replays of the top players, like ReMiNd (and they really helped me improve my game back when even the Blizzard AI on Easy kicked mine and my friend's butts) it's rare for creep camps to be touched, unless the player wants to item raid. Yet AMAI reguarly spends the early camp drifting from camp to camp. Certainly it does a better job than Blizzard did, but still, it isn't very aggressive early on, while when I play it I do little but attack AMAI directly, unless I'm grabbing a gold mine, item, or just pushing myself over a level. Does anyone else feel AMAI is a little too creep happy? Maybe it's just because of the way AMAI tries to get a larger army first, and when two AMAIs face each other they keep pace? |
| 05-18-2005, 02:42 PM | #2 |
Guest | yes im @ same opinion but the ud amai often do goul rush and stays lots in his base... so the mass goul tac could be more 'creep happy' and yes on other tacs amai creeps realy a bit to much... |
| 05-20-2005, 10:19 AM | #3 |
AMAI being aggresive on creeps is actually a feature, in fact, there was a problem before where AMAI was inefficient creeping. The Blizz AI of creeping was still there, and troops always go back to the base for healing almost everytime it finishes creeping. |
| 05-20-2005, 10:22 PM | #4 |
I realise that, but what I'm asking is why is it at any creep camp in the first place? It will usually take down three or four before facing you (besides the odd single unit raid, and they run away if you so much as sneeze at them), and that's not how humans play, which is surely the point? At least in TFT anyway. |
| 05-20-2005, 10:25 PM | #5 | |
Quote:
|
| 05-20-2005, 10:50 PM | #6 |
Should, maybe, but that's not HOW they play. Just look at any of the replays from a final and you will see that most of their time is spent scouting and raiding. Often the armies will circle each other and try to pick offf stray units. They really don't creep that much, only now and then to gain an XP edge, but certainly not to the extent AMAI does. |
