| 05-19-2005, 01:56 AM | #1 |
This is how to fix the problem where TSearch can't see the war3 process and fixes stoned's program too. 1)download the attachment 2) put FPS Launcher.exe in your FPS Mod directory/Engine and run it. (make sure you kept directory structure) (compiled in C++ now and not VB :P) |
| 05-19-2005, 08:12 AM | #2 |
In other news, IT WORKS!! Hip hip hooray! Rejoice! How did you do it? I could kiss you but I think I'll just give you rep instead. |
| 05-19-2005, 09:38 PM | #3 |
Both programs use the same method, they just change a token (SeDebugPrivilege) which allows it to see all process running. |
| 06-20-2007, 12:40 PM | #4 |
My question is: Is there any way to get my map (400 sth ²) running with fps mod? I found the problem in the FAQ that when the Values are taking 2 lines the map crashes while saving... Is it possible to change that? because my map is very big and i dont want to split it and to rework the terrain and so on... Ah, yes i think it is this one: http://www.wc3jass.com/viewtopic.php?t=2398 So you have to connect the lines with concenation... it is pretty much work to do that for a 416² map by hand, so i will write a small programm for that task. After it's done i will submit it here. ;) |
| 06-20-2007, 03:23 PM | #5 |
Born, It is no longer necessary to use the terrain extractor to put the terrain data in the map since we now use the built in getHeight function which was not available at the time. Hence you should have no problems whatsoever. Just make sure you use the Optimized Version that was posted by Blackroot. |
| 06-20-2007, 03:35 PM | #6 |
Oh, okay, that's good ^^ Btw can i have your icq number for some questions etc? |
| 06-20-2007, 07:20 PM | #7 |
If you've got AIM you can contact me there with the aim name: i800rentazilla |
