| 05-19-2005, 03:09 PM | #1 |
I thought of this idea lately and the more I thought the more I liked it. So I just wanted to see do you like this idea. And the Idea is: War Arena[needs better name]: Story: In a far corner of the Galaxy exists a world known as the Warthorn. There Undead forces have completely annihilated all living things, and have no way of leaving this decaying planet. In their decadence and decay Undead have made a brutal game to entertain their lazy champions. The game is known as a War Arena. In War Arena two or more opposing forces fight each other until the other side has been completely destroyed or some of the quests have been completed (Capture the Flag, King of the Kill). Basic: This game has no hero's, no upgrades, no requirement, no harvesting....just FIGHT. -At start of each game you start with a Control Tower, which is invulnerable, and a Power Central. -Control Tower is used for creating units -Power Central is used for building more Power Nods and restoring energy (mana equivalent) -Control Tower and Power Central spread blight around them, and Power Nods can be only built on Blight -Control Tower and Power Nods automatically harvest gold (no gold mine or any limits) about 5 gold/per minute -When enough Power Nods are built Power Central can raise shields making Power Nods and Central invulnerable for 30 sec. This ability has a enormous cooldown -If Power Central is destroyed all units that are owned by the owner of the destroyed Power Central will be destroyed and unit production will be stooped for 15 seconds -Destroyed Power Central will self build it self and after 5 sec. of its destruction Units: -Units are made almost instantly -If a unit dies owner of a unit will get a full refund, while the attacker may gain a small bounty -All units have a special skill which will completely drain their energy -Most of skill have a long cooldown period -Energy may be refilled by standing near the Power Objects (Nodes and Centrals) -All units except for Bugs and Mobile launchers have a small negative HP regeneration Unit Description: -Bug - extremely fast melee unit, but with petty attack and weak HP. Special skill: [Selfdestruction] Kills all enemy unit in the given radius -Spider - not so fast ranged unit, with a decent attack and medium HP. Only unit that attacks air units. Special skill: [Multishot] Sends 15 missiles that deal tremendous damage -Statue - balanced melee unit, with medium attack, medium HP. Special skill: [Fly] Transform Statue into a flying unit which only Spiders can attack -Berserk - agile unit, with medium but swift attack and a medium HP. Special skill: [Rage] Damages all enemy unit around him with his fury, dealing massive damage overtime. -Destroyer - slow unit, with loads of armor, heavy attack, and high HP. Special skill: [Teleport] Instantly moves Destroyer from one point to another. -Mobile Launcher - slow unit, no armor, little HP but slow and crippling attack. Special skill: [Shield] Makes Mobile Launcher invulnerable for 20 sec. Aditional stuff: -Power ups that give your army bonuses - restore HP, restore MP, bonus armor, haste -Power ups that give enemies army disatvatages - berserk (enemy unit attack each other), flash stun (stun all unit and flash the screen) -Enviroment ?? - mud makes unit move slower, trees give evasion, higher grounds are better for ranged units (add damage, extend sight radius, but give them higher chance of missing), lower terrain give advantages to melee units, small craters can be used as a cover (bonus armor, slower move)... ![]() |
| 05-19-2005, 08:35 PM | #2 |
Guest | I say, go for it |
| 05-20-2005, 05:20 AM | #3 |
Tnx ![]() |
| 05-20-2005, 06:21 AM | #4 |
Cool. It's nice. Although you spell "nod" and not "node". :P I really like it. It's been planned through, unlike most games that are complete cliches of eachother. This one is original. |
| 05-26-2005, 12:02 AM | #5 |
Looks good to me i'm sure it would be very good Go for it! :god_help_us: |
