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too many variables?

05-21-2005, 09:19 PM#1
Limb_Smasher
does anyone else have a problem that when you save your map when it says "writing variables" it takes an extra long time to do that and then comes up with errors that dont exist. Thats what happenes to me and then I go find the trigger with the "error" and just enable it and it works fine after that. Now I seemed to stop this from happening by removing some unused variables, but it didnt take long for me to make more abilities and make more variables. Now the problem has come back. Is there such a thing as too many variables?
05-21-2005, 09:28 PM#2
divine_peon
i think the editor can't find the variable specified..?
05-21-2005, 10:22 PM#3
Limb_Smasher
what do you mean?
05-22-2005, 12:28 AM#4
Guest
Quote:
Originally Posted by Limb_Smasher
d Is there such a thing as too many variables?
Not that I know of, and there shouldn't be.
05-22-2005, 10:22 PM#5
Vexorian
You have a script error,and WE crashes because its JASS error detection is only good for one thing: Making the WE crash
05-23-2005, 04:06 AM#6
Limb_Smasher
Quote:
Originally Posted by Lord Vexorian
You have a script error,and WE crashes because its JASS error detection is only good for one thing: Making the WE crash

so how do i prevent it? if at all possible?
05-23-2005, 09:34 AM#7
divine_peon
find the variable that causes this problem. it will show up in the error log so don't worry that you can't find it. then create that variable in the variables list.

mostly the cause of this problem are custom texts.