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Modifying Stampede

05-23-2005, 08:06 PM#1
Im_Uber.
For stampede, "Area of Effect" is the area around the hero in which beasts are spawned, and "Beast Collision Radius" is pretty much the collision size of each lizard, right? What, then, is "Damage Radius"? By default its 275... and if thats the AoE of damage for each lizard, that seems kind of large.
05-23-2005, 08:10 PM#2
Guest
Damage radius is the area in which enemies take damage...for example beast hits a foe, the damage radius detirmens how close you have to be to the beast to actually take damage. So if you say "damage radius 999999" then when 1 unit gets hit pretty much every unit gets hit.

Over all damage radius is the range/ how far the damage goes.
05-23-2005, 08:14 PM#3
Im_Uber.
Alright then, but "Damage Radius" is 275 on Stampede. The "Area of Effect" is 1000... so each beast collision with a unit is damaging units around it for a bit over a 1/4 of the AoE? Just doesn't seem right, I don't know, maybe i'm not thinking clearly. Thanks.
05-23-2005, 08:47 PM#4
Guest
Quote:
Originally Posted by Im_Uber.
Alright then, but "Damage Radius" is 275 on Stampede. The "Area of Effect" is 1000... so each beast collision with a unit is damaging units around it for a bit over a 1/4 of the AoE? Just doesn't seem right, I don't know, maybe i'm not thinking clearly. Thanks.
Yup...275 isn't much if you think about it. But heck no problem
05-23-2005, 11:36 PM#5
Ignitedstar
One thing about stampede: you can't get rid of the blood impact, or maybe it's just me. I've tried to change all the existing fields, and still couldn't.

The area of effect(or AOE) is how much ground the creatures cover. Since it's 1000, I think it's either a little lower, higher, or the same as the Keeper of the Grove's Tranquility. If you've already determined your AOE for your stampede, then do whatever, if not, then play around with the AOE.