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Model Question

06-02-2005, 08:14 PM#1
TheNyne
I'm sure where exactly I would post this, but I believe I would here.

Anyway, I'm wondering if it's possible to make a model where one animation completely removes the main weapon, and replaces it with another, but just for the animation, so after the animation, it's back to normal weapon.

Let me give you an example of what I mean, in my map, it will be possible to do melee and ranged attacks. Both are triggered attacks, and because defaultly, the hero will be equipped with a sword, but can acquire a bow. When the player uses the bow, I want it to play an animation that will put away the sword, bring out the bow, and then do an attack style with the bow(as if the bow has shot), and then have the bow go away to be replaced with the sword.

I think that explains it better. I'm pretty sure that's pretty easy using a morph, but trigger-wise it would be better just to have it an animation. Which is why I'm asking if it's possible.

The only problem is, is that I can't model, I don't have the programs nor the knowledge to do so. So, I guess I'm giving more of a questionable(on my part) example of how to do it, and I'm wondering if anyone would be willing to do it. I would have the models I want chosen and ready to hand over, and they could probably find a bow in the model directory as well. It would be editing of about 3 models, 5 at most, but most likely 3. Full credit would be given to not only the person(if any) who chooses to help me, but the original creator of the model as well.

Is anyone interested? I'm not sure if I can request models, but I guess it's more of an edited model than a complete model in it's entirety.
06-02-2005, 09:09 PM#2
luckyownz92
Yes you can request models... but in the REQUESTS forum