| 06-05-2005, 09:08 AM | #2 |
As far as NoDoubleHero trigger goes, you could optimize it considerably by using a loop (I know this thread is meant for begginers, but even they should learn to use loops): BTW, shouldn't this go into the submissions forum? Or perhaps just general development? |
| 06-05-2005, 12:12 PM | #3 | |
If you wanted to further optimize that loop, you could turn SPECLIAHERO into a unit array and loop through each one of those. However, linkmaster said that this is mostly for noobs who don't understand much about loops/arrays. But I say if you wanna try it go ahead ;) Quote:
Or the FAQ top ten ... ;) |
| 06-05-2005, 01:44 PM | #4 | |
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| 06-05-2005, 02:04 PM | #5 |
Not necessarily, you could always set it to unit types of a unit in a reigon, if you had them all in a certain area for show or something ;) |
| 06-05-2005, 06:19 PM | #6 |
Let's keep it simple guys. |
| 06-08-2005, 10:27 PM | #7 |
I dunno. For some people the loop would be simple = Less clicks. Let's leave it with all the comments and let people choose it. |
| 06-22-2005, 10:04 PM | #8 | |
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Re-stickying for a few. I keep getting IMed about this. |
| 06-22-2005, 10:07 PM | #9 | |
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WHOA. Why is this in here, this goes in the Trigger Forum. Whoever moved it, this is for spells and stuff. This forums isn't even looked at anymore. Back to the main forum so I can stop getting IMed about this. |
| 06-23-2005, 03:27 PM | #10 |
This should help to demonstrate the method. |
| 06-24-2005, 08:00 AM | #11 |
Guest | ummm....i cant seem to find the "game constants"....am i missing a patch or mod or is it only in frozen thorne....if someone could help id appreciate it, thanks |
| 06-25-2005, 11:42 AM | #12 |
I had that problem too, but then I went and downloaded the newest patch and then suddenly it was there in gameplay constants. If you are somehow unable to do download it, there's an alternative method. Click on any standard hero (human if your custom hero is humam, neutral if neutral and etc) and find the field that reads: dependancy equivalent list. Add your hero there and it will have the same dependancy equivalence as the standard hero you chose. But if you summon one of your custom heroes first, the standard hero dissappears. There are ways around it, but the best way would be to get the newest patch. |
| 07-14-2005, 12:45 AM | #13 |
Guest | wouldnt it be simplier to go to triggers - melee - limit one type hero per player? |
| 07-14-2005, 02:13 PM | #14 | |
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Oh! He's so smart! Let's all do it his way! This whole thread has been for nothing, because that's all you have to do! |
| 08-05-2005, 11:45 PM | #15 | ||
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~Hellzfire74 (account lost cheak my thred called Lost Account and can't log in as Guest) |
