| 06-08-2005, 11:10 PM | #1 |
Like some abilities, say you can get the first level at 1, then the second at 4. Well how can you change it so you can get the second at 2 instead of 4? |
| 06-08-2005, 11:50 PM | #2 |
Have you look at the ability fields close enough? There should be something like "Level Required" and something else related to the skip on when you can make that certain spell better(I don't have the WE on, and I don't remember the field name :P). |
| 06-09-2005, 12:15 AM | #3 |
I believe what Apples is talking about involves editing gameplay constants. There's a field in there somewhere about hero skill level skip requirements. It's also possible to alter it on a case-by-case basis, there's a similar field in each ability. |
| 06-09-2005, 02:16 AM | #4 |
not talking about first required level, I'll check constants, thanks. |
| 06-09-2005, 04:35 AM | #5 |
Nah. No need to edit gameplay constants. It's just a next to the Level Required field. It's Level Skip requirement or something. Set it to 1. 0 is default gameplay constant, which is 2. 1 makes it so you can learn it immediately on the next level. |
