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Unit Self Battle Experience System

06-11-2005, 04:33 PM#1
MrApples
Updated-See Below
06-24-2005, 06:38 PM#2
MrApples
UPDATE!
Ok, if you didn't understand it before, this is what my system does. Say like in the army(u.S.) there are 10 Ranks. Well if a unit kills another unit, it goes up a rank and is more powerful in battle, this version uses critical strike as the bonus, I think I'll add in a buff for units who make it to the top.

Ranks
Army
Private
Private E-2
Private First Class
Corporal
Sergeant
Staff Sergeant
Sergeant First CLass
Master Sergeant
Sergeant Major
Sergeant Major of the Army- Possible buff one.

Ok, I updated this a bit. Changed it from bash to critical strike, and have been testing it a bit more and will realease the abilities stats once its "perfect".

Code:
Battle Experience
    Events
        Unit - A unit Dies
    Conditions
        ((Owner of (Killing unit)) is an enemy of (Owner of (Dying unit))) Equal to True
    Actions
        Unit - Increase Level of Battle Experience Air  for (Killing unit)
        Unit - Increase Level of Battle Experience Army  for (Killing unit)
        Unit - Increase Level of Battle Experience Navy  for (Killing unit)

I wonder why no one has replied yet, all the testers that have seen this thought it was really cool.
06-24-2005, 08:53 PM#3
weaaddar
I'm going to hazzard a guess and say because its very simple. Almost anyone can do this, one kill per level? You also don't even provide abilities, or a test map. You provide a trigger which could mean anything.

If you want to make it more interesting use a system like DBMOD so that you only upgrade CS, CS rate or Evasion rate once per level.
06-26-2005, 01:12 AM#4
MrApples
Quote:
Originally Posted by weaaddar
I'm going to hazzard a guess and say because its very simple. Almost anyone can do this, one kill per level? You also don't even provide abilities, or a test map. You provide a trigger which could mean anything.

If you want to make it more interesting use a system like DBMOD so that you only upgrade CS, CS rate or Evasion rate once per level.

What is DBMOD/CS?

It doesn't have to be one kill per level, that can be chaged by just increasing the levels of the ability and making copy levels.

I did provide the ability, read.

Why should I provide a test map, if you want to put in a map you can do it yourself.
06-26-2005, 07:02 AM#5
Ant
You should provide a test map because what you're providing here is about 5 lines which do absolutely nothing.

So what happens when you have a game with possibly a few hundred kills... create a few hundred levels for these abilities? The idea is fine and good, but if you're going to increase all 3 abilities' levels at once, you might as well increase one ability only.

Unless each of the "Battle Experience" skills are actually critical strike/evasion/bash, then at the levels you want them to upgrade you'll have to change the values in the ability which would be too troublesome. Then again, I can't say anything because honestly even though I know what you're trying to get at, that trigger says about as much as your posted test map (which, at the time of this post, doesn't exist).

If you're going to increase all 3 levels, you might as well just store the unit's kills in its custom value. Everytime it kills, increment the custom value by 1, and insert some formula to change the level of the ability, like square or custom value, custom value x 2, or whatever. The 3 types of battle experiences are probably unique in how they are gained, but just by looking at that code, I can't get that.
06-27-2005, 07:48 PM#6
MrApples
The Abilities are diffrent because if you haven't noticed, ranks are named diffrently for each branch of the military.

Well I dunno what map that could have ranks where a unit kills 300 units? Maybe you mean heroes who already have a upgrade system?

And I did explain how to do it.

P.S. Learn to use Autofill.
07-03-2005, 08:10 PM#7
Ceo
Quote:
Originally Posted by MrApples
The Abilities are diffrent because if you haven't noticed, ranks are named diffrently for each branch of the military.

Well I dunno what map that could have ranks where a unit kills 300 units? Maybe you mean heroes who already have a upgrade system?

And I did explain how to do it.

P.S. Learn to use Autofill.

This thread sucks.