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Help naming our mod

06-12-2005, 10:01 PM#1
Vexorian
Mc ! was bored and made this model, we thought that it would be great if we actually used it instead of doing nothing with it.

2 weeks later I come up with some ideas about a high tech mod, then he starts making models.

Now we are actually starting the mod, but we don't know how to name it.

Please help!

I will describe and put some screenshots to help you.

Introduction
It is year 2112, humans were able to discover and travel to new planets, and to advance on their technology. But they couldn't get rid of war. The new AI technology allows humans to war without soldiers and just machines. The requirements of better machine and technology patents, made war a matter of economy, strategy and total conquest.

The stuff
- Only one race, But many variations, you start the battle with some worker bots, a main computer and the main building. You have to download patents using the main computer, patents need time and money so one has to be wise about what patent to download.
- There would be many patents for the same general purpose, for example like 4 patents for the first combat unit, but they will be different, some be kind of good, some will have low costs and build time, and each will have unique special skills and that sort.
- At the end you would need an effective combination of different patents.

- AAI , Advanced Artificial intelligent modules used on some sorts of bots, allows them to learn from experience and have more efficient energy management and combat skills (they improve with experience -- are heroes) , when destroyed you can recover their memory from a backup and rebuild new ones (you can revive those heroes) , but will cost (not as cheap as reviving heroes in wc3) and will not keep their addons (items)

- addons . used by some units , and made at different part factories you build (no other way to get them) enhance the units and have other uses (Items)

- Rebels : Former warriors of previous wars are unconfortable with bots conquering war, and take control of resource spots and have bases there (Creeps only on expansions)

- Still don't know how we would handle resources, but the idea is to have 3 resources and Control Lines which would act as food.

- We have the idea of always releasing models and spells we make for the mod.



The screenshots:
- First is one rebel unit
- Second is the first battle we could have, mod needs like 99.9 % of work yet, at least patent computer is ready.
06-13-2005, 12:10 AM#2
Azhag
- The War of the Machines or Machine Wars
- Tech. Wars
- Rise of Machines

:P
~Azhag~
06-13-2005, 12:13 AM#3
Metal_Sonic64
I'm just looking at Mc !'s robots now, I got the link from the description. If you need it, I'd enjoy terraining, sionce it will be futurisitic and I like doing future terrains. I can also do minor modeling and .mdl editing if it is required, and I'm also starting to do icons (just cnp, but whatever :P) Anyway, if you want my help, I'm here.

EDIT- Oops, are you actually looking for help, or just a name >.<
06-13-2005, 12:19 AM#4
yuripro84
Artificial Warfare lol
Rise of Technology
i was gonna put tech wars, but its already stated!
ill try to think of more
06-13-2005, 03:43 PM#5
Vexorian
Quote:
Originally Posted by Metal_Sonic64
I'm just looking at Mc !'s robots now, I got the link from the description. If you need it, I'd enjoy terraining, sionce it will be futurisitic and I like doing future terrains. I can also do minor modeling and .mdl editing if it is required, and I'm also starting to do icons (just cnp, but whatever :P) Anyway, if you want my help, I'm here.

EDIT- Oops, are you actually looking for help, or just a name >.<
We could make use of terrainers once the internal part of the mod is ready so it is actually possible to make maps for it

Edit: By this time best name so far is rise of the machines, although I think we could get something better, "rise of the machines" sounds too cheap as if someone else already used that name somewhere else
06-13-2005, 05:16 PM#6
FriendlyWarlord
I think "Rise of the Machines" was a Terminator movie. And there's already a wc3 map called "Tech Wars".

The description says that the wars are fought with just machines, but there's a guy sitting in the machine in that model there. Will you get rid of him, or will some units be human-driven vehicles? ([edit] Oh, the screenshot is a rebel unit, nevermind.) And also, who controls everything, what role do you play, a computer, or a human/general?

I was bored and thought of some possible names. I was thinking along the lines of the mass-producion of war, and maybe a chess AI analogy or something. Here's the ones I can remember, and some I just made up right now:

Automated Warfare
Artificial Armies
(switching the words around in the first two names into another combo, Army Automatic sounds kind of cool)
Soldierless
Warmaster 2112
Battlefield Electronica
Artificial Heroes
Warmind
The Wars of Tommorow
Clash of the Machines
06-13-2005, 10:39 PM#7
Kelna2
Searing circuits
Circuit
Platinum Revolution
Silver Storms
Grinding Gears
Shrapnel <-- i like this one the best
06-13-2005, 10:46 PM#8
Vexorian
Individual humans (players) control the whole armies of bots, but there are guys that dislike this and will not allow the bot armies to take control of resource spots, they are the rebels which are actually creeps.

Rebels are actually a clandestine force relatevelly weak, for instance the machines the rebel generals use are just a modiffied version of the bot that I am including as an attachment.

But as a general that controls armies of bots you are actually fighting for things like your colony or your trade federation depending on who you are, well the mod is mostly an excuse to have wars using a great variaty of bots with different skills and variations.

We are thinking on making a campaign were you could be a rebel probably.

Quote:
Searing circuits
Circuit
Platinum Revolution
Silver Storms
Grinding Gears
Shrapnel <-- i like this one the best

Platinum Revolution would have same acronym as Project Revolution? not good idea.

Shrapnel sounds interesting but what does it mean?
06-13-2005, 10:56 PM#9
JetPack
Shrapnel
Fragments from an exploded artillery shell, mine, or bomb
06-14-2005, 12:22 AM#10
flamesforzuljin
out of curiosity vex, whered you pull that year from?

'2112'

:D just wonnnnnnndering
06-14-2005, 03:35 AM#11
yuripro84
Technological Warfare 3264
Circuit Breakers :D
Death Machines
this one is hard to make up names for?
06-14-2005, 04:39 AM#12
rtm2
Quote:
Originally Posted by Lord Vexorian
Mc ! was bored and made this model, we thought that it would be great if we actually used it instead of doing nothing with it.

2 weeks later I come up with some ideas about a high tech mod, then he starts making models.

Now we are actually starting the mod, but we don't know how to name it.

Please help!

I will describe and put some screenshots to help you.

Introduction
It is year 2112, humans were able to discover and travel to new planets, and to advance on their technology. But they couldn't get rid of war. The new AI technology allows humans to war without soldiers and just machines. The requirements of better machine and technology patents, made war a matter of economy, strategy and total conquest.

The stuff
- Only one race, But many variations, you start the battle with some worker bots, a main computer and the main building. You have to download patents using the main computer, patents need time and money so one has to be wise about what patent to download.
- There would be many patents for the same general purpose, for example like 4 patents for the first combat unit, but they will be different, some be kind of good, some will have low costs and build time, and each will have unique special skills and that sort.
- At the end you would need an effective combination of different patents.

- AAI , Advanced Artificial intelligent modules used on some sorts of bots, allows them to learn from experience and have more efficient energy management and combat skills (they improve with experience -- are heroes) , when destroyed you can recover their memory from a backup and rebuild new ones (you can revive those heroes) , but will cost (not as cheap as reviving heroes in wc3) and will not keep their addons (items)

- addons . used by some units , and made at different part factories you build (no other way to get them) enhance the units and have other uses (Items)

- Rebels : Former warriors of previous wars are unconfortable with bots conquering war, and take control of resource spots and have bases there (Creeps only on expansions)

- Still don't know how we would handle resources, but the idea is to have 3 resources and Control Lines which would act as food.

- We have the idea of always releasing models and spells we make for the mod.



The screenshots:
- First is one rebel unit
- Second is the first battle we could have, mod needs like 99.9 % of work yet, at least patent computer is ready.

Hey I can help amking a forum, and I can trigger a bit, problem is I am busy alot recently but will be finished with the stuff within a week. Anyways, I ahve my own mod to work on, and a few more, so if I am accepted, don't blame me for being inactive for a few days.
06-14-2005, 08:05 AM#13
Guest
hmm this looks like an interesting project, is that the general Grievous model in the second screenshot?

Some words to create ideas:
apparatus, appliance, automaton, automobile, computer, contraption, contrivance, engine, gadget, implement, instrument, job, mechanism, motor, robot, thingamabob, tool, vehicle, widget, agent, automaton, clone, drudge, grind, laborer, mechanical man, puppet, robot, zombie

armed struggle, arms, battle, blows, campaigning, clash, combat, competition, contest, counterinsurgency, discord, emulation, fighting, hostilities, military operation, rivalry, strategy, strife, striving, struggle, tug-of-war, war

action, assault, attack, barrage, blitzkrieg, bloodshed, bombing, brush, campaign, carnage, clash, combat, conflict, contention, crusade, encounter, engagement, fighting, fray, havoc, hostilities, hostility, onset, onslaught, press, ravage, scrimmage, skirmish, sortie, strife, struggle, war, warfare

yay dictionary.com
06-14-2005, 03:05 PM#14
Vexorian
Quote:
Originally Posted by flamesforzuljin
out of curiosity vex, whered you pull that year from?

'2112'

:D just wonnnnnnndering
Easy, 2012 + 100 = 2112
Quote:
hmm this looks like an interesting project, is that the general Grievous model in the second screenshot?
As a matter of fact, yes, It was actually the model that made us start the project
06-14-2005, 06:50 PM#15
Metal_Sonic64
Metal Aggresion, Crimson Steel, Iron Warfare,Iron Battlefield 2112, Steel Conquest