| 12-15-2002, 03:12 PM | #1 |
I just completed my map. After a few days of really hard work I was ready to test it! And then what I see? Erorrs! Lots of 'em! All of my triggers have been disabled. Everywhere it said Line ## '=' expected. I know that this is a problem within the script but I never tried scripting like that. Anyone knows how I can handle this without the need of deleting all the triggers? |
| 12-15-2002, 03:49 PM | #2 |
i don't know, but sometimes using test map disables triggers for osme ppl.. |
| 12-15-2002, 04:13 PM | #3 |
go through the triggers, and look and see what part is missing. it seems to be variables and conditions that change the most, so make sure they are all there. And if you cant find the problem, then it might have auto corrected itself. |
| 12-15-2002, 04:28 PM | #4 |
Guest | Well, something almost like that happened to me. My problem was solved by renaming the war3patch.mpq ? You could just name it back if it doesn't work... |
| 12-15-2002, 05:42 PM | #5 |
If you're using custom muisc, check the sound variable of the music. I once imported a song with a long filename (and possibly some weird characters) and also got a script error. I renamed the sound variable to something shorter and simpler and the problem went away. Hope this helps. |
| 12-15-2002, 07:46 PM | #6 |
This glitch happens when you import MP3s that aren't using the right compression. Remove the last MP3 you added to the map and it should work fine. -Insaniteus- |
| 12-15-2002, 08:45 PM | #7 |
HEY! The mighty Insaniteus has got a new avatar! Cool!:D |
| 12-16-2002, 01:01 AM | #8 |
Thank you everyone! It WAS a sound variable problem. I was afraid that I'll have to start all over again!!!! Thanks again! |
| 12-16-2002, 01:15 AM | #9 |
Another problem could be the name you used for the mp3, when you import mp3 it uses all leters, but Worldedit only accepts [a-z][A-Z] [0-9] and "-" characters if you put any other letters all triggers will be disabled. To fix this, try removing the sound, change the file name to the character classes listed above. Then enable all your triggers, that should fix your map without having to restart it. |
