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Bulid Check

06-14-2005, 08:14 PM#1
Zoxc
Is it possible to check if its possible to bulid a building in a place on the map?

I cound create a dummy unit that creates a dummy building that I remove afterwars, but I hope this isn't the best way of doing it.
06-14-2005, 08:52 PM#2
Vexorian
The IsTerrainPathable I think, but it think that for buildings a dumym would be a good fast solution, since buildings' collision is quite big, and IsTerrainPathable only works on point