| 06-16-2005, 07:47 PM | #1 |
I'm using Warcraft III World Editor Unlimited 1.18. I'm trying to import Buster's WaterfallFX. I imported the .mdx file, and then I took out the War3imported. Then I made a new custom doodad based on the waterfall. I changed the model file to the .mdx and tested the doodad, but I got an error message saying that a .mdl file doesn't exist. When I looked back at my custom waterfall, the path had been changed to a .mdl file. I tried this on a few other things and it still did the same thing. :\ |
| 06-16-2005, 08:57 PM | #2 |
That is correct. It is supose to be named with the .MDL extention. If the model will not work, your are most likely forgetting a skin for the model. |
| 06-16-2005, 09:08 PM | #3 |
Nevermind. I figured out what I was doing wrong. ^_^ |
