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Chainlightning Orb

06-17-2005, 11:49 AM#1
Guest
I apologize for my previous necromancing of an very old thread. Right, now to the problem.

I've been trying to make a tower use chain lightning as its default attack, so I thought that the right way to go would be to use an modified orb. Which I did, and while it does work, it only works to a degree. It doesn't attack automatically with chain lightning (which is what I wanted) though it does attack with chain lightning if one orders it to attack manually.

I've been bashing my head against the wall with this one for a quite long time, so any help on the matter would be much appreciated.
06-17-2005, 12:41 PM#2
Anitarf
This is a bug that has shown itself in one of the recent patches. Perhaps Blizzard will fix it with the next one, but there really isn't any guarantee. Possible solutions: either use Lord Vexorian's triggered stackable orbs or try triggering a solution yourself.

Perhaps, when given a triggered order, the orb works as well... in that case, you could just order your tower with triggers whenever it attacked an unit on it's own. Now, figuring out when an attack is done on it's own and not due to an order can make things difficult.
06-17-2005, 01:19 PM#3
Guest
Not sure if this might be the solution but perhaps you could make the chain lightning a spell on the tower and set it's cool down to 0.1seconds and mana cost to 0 then make the spell auto-castable. I don't know really, never tried it, but it could work.
06-17-2005, 03:38 PM#4
Guest
Thanks for the possible solutions! I'll get right to it!
06-17-2005, 03:45 PM#5
Anitarf
Spells can't be made auto-castable just like that, a spell is auto-cast if the spell it is based on is autocast. Anyway, another possible solution would be that whenever the tower attacks a unit, order it to cast chain lightning on it. However, it's a bit difficult to get the proper attack cooldown this way, I think it would be something like "attack - damage point" + "animation - cast point" + "cast backswing", but I'm not sure, would have to test it...
06-17-2005, 04:20 PM#6
Guest
So who says you can't base chain lightning on a auto-cast spell?
06-17-2005, 05:49 PM#7
FriendlyWarlord
With the modified orb, do you mean you modified Orb of Lightning so instead of casting Purge, it casts Chain Lightning? If that's not working, I would suggest scrapping the chain lightning altogether and using a combination chimera's Lightning Attack (so it looks like lightning) and huntress' Moon Glaive (so it bounces). That way, you can change the attack type and upgrade the damage, since it's an attack rather than a spell. Hope that helps =)
06-17-2005, 08:51 PM#8
Guest
Not sure if you want to do this, but this is what i would do. Give the tower a normal attack with the range you want and damage and whatever and a chain lightning ability, then make a trigger:

Event
Unit - A unit is attacked
Conditions
Unit-type of attacking unit is equal to <your tower unit>
Actions
Order attacking unit to Orc Farseer - Chain Lightning attacked unit

That should work, although the chain lightning and the attack would be 2 different things.

Another thing you could do would be when the tower attacks, create a dummy unit at it's location and order it to chain lightning the attacked unit.
06-20-2005, 08:12 PM#9
Guest
Righto, I tested Lord Vexorian's Stackable Orbs a bit, then a bit later I came to the same conclusion as Eclips)e, and used triggers to do it, Thank You All For Being So Helpful! :)