| 12-15-2002, 07:42 PM | #1 |
Guest | I'm making this map where the hero can use more then 6 abilities. The hero can use 5 arrow type abilities, 6 sword techniques, and 2 misc skills. Would it be possible to give each class of abilities a window like when building buildings? So he could just click the arrow menu for a list of his arrow abilities and so on. If so how could I set that up? Dunno if this question has been asked before I looked through the headings of the threads and didnt see it though. |
| 12-15-2002, 09:08 PM | #2 |
if only it were that easy, to do that would require more dll knowledge than anyoen has, except maybe the peopel at blizzard and yobguls |
| 12-15-2002, 11:38 PM | #3 |
You could just make a dialog menu with something like this as the effect to it.... Player Pushes escape.... "Use SKill?" (Menu) Option 1 - "Sword Techniques" Option 2 - "Arrow Techniques" Option 3 - "Miscelaneus" (lol, I can't spell, sry :) Option 4 - "Exit Menu" Then those take you to new menus letting you pick which actual ability would be used. It would be better suited for single player, as it would pause the game (doesn't do this in multiplayer). YOu could look around for tutorials on how to do this, or eventually, SuperIKI will pop is advertising his "engine". |
| 12-16-2002, 12:41 AM | #4 |
Yeah, the Dialog should work. Nice Idea Draco. -Insaniteus- |
| 12-16-2002, 12:51 AM | #5 |
Thanks. :) I'm using it for my rpg part of the DBZ Project, so I knew that it'd work. A little less complicated than his I think. |
| 12-16-2002, 02:45 AM | #6 |
well i was just saying making new menus like that is almost impossible |
