| 06-18-2005, 08:18 PM | #1 |
I've been having problems with expiration timers and I need to know how to: - the best way to create them - change thier title from timed life to something else - how to pause them - how to increase or decrease the time left. |
| 06-18-2005, 11:11 PM | #2 |
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| 06-19-2005, 12:09 AM | #3 |
For the forth one, The only way I can think of is to make multiple unit types. Tedious work. |
| 06-19-2005, 12:16 AM | #4 |
very tedious work, so there is practically no way to increase it, without I suppose destoryign the timer and starting again. so for the second one ,can I change the title multiple times? |
| 06-19-2005, 12:50 AM | #5 |
I dont think you can change it, i think it can only be done the first time you use the trigger. |
| 06-19-2005, 12:52 AM | #6 |
you can't... darn... oh well , so I have to create a new expiration timer each time? can I set how much % of the time is left? |
| 06-19-2005, 09:19 AM | #7 |
you tell me... |
| 06-19-2005, 09:25 AM | #8 |
What do you mean set the percentage of time left? Do you mean change the time remaing to a percenatage value? |
| 06-19-2005, 09:31 AM | #9 |
You could just use triggers to count down unit timers seperatly using unit custom values or game cache to store their current time. Then use this value when you re-apply the timer (if that's possible). |
| 06-19-2005, 09:38 AM | #10 |
Guest | Remember that there is NO way to destroy a life timer (u can't remove it from a unit/hero). The only thing u can do to remove this, is to remove the correspondent buff from the unit that has the timer (f.e. animate dead), BUT the unit will die... U can also pause the timer, but the title will still remain. Just another thing, remember, that if a unit has a life timer, it will get also the "Summoned" classification, so, if u apply this to a hero, remember to remove this classification... In my map I used a lot life timers, so I am quite familiar with these. |
| 06-19-2005, 12:23 PM | #11 | |
Quote:
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| 06-19-2005, 01:24 PM | #12 |
Oh I see. you want to set the time reamaining, but not the total time given at summon. Hmm, now that I do not believe is possible. |
| 06-19-2005, 02:48 PM | #13 |
*Add an umbalance reincarnation that revives de unit instantly and has no cooldown. *Save life on variable. *Remove Buff *Set Life to variable |
