| 06-20-2005, 12:36 PM | #1 |
If mechanical units get damaged, they will show a fire on their sprite attachment points. However, I am using a unit and I want to show damage when he has 4 of 5 hp. Normally this "ability" only shows damage on 3/5 hp. Is this "ability" maybe somewhere to be found in an .slk file? What I want to do is edit the percentage of damage taken to show an effect and maybe add / change some attachment points. Anyone an idea (2 do it without triggers) |
| 06-20-2005, 02:56 PM | #2 |
Sorry, man, but the building damage effects are hardcode. Besides the abilities themselves that are used to show the fire, there's very little you can access to change, and the nature of the system isn't one of them. However, making a trigger to do this is not particularly difficult. Ask in the Trigger forum. |
| 06-20-2005, 03:36 PM | #3 |
I know it isnt hard -.- TT I just wanted to know if I could do it this way too... besides, I'll now have to make 4 game cache entries for it, which I dont like ^_^ |
