| 06-21-2005, 10:50 AM | #1 | |
Guest | ok i have made a model, just for the sake of it, (a t-rex) ok im not that great, and its not animated yet but the basics i just need clarification this is the first line of my code Quote:
ok so that is how it starts off, is the reason why this isnt working is because its not a blp? where is the converter? i cant seem to use that Warcraft 3 Viewer it just makes it 0kb and nothing shows up can i get a quick responce or will this take a few days? just to make sure, if some1 can convert the file here ?? |
| 06-23-2005, 01:57 AM | #2 |
Guest | anyone? |
| 06-23-2005, 02:17 AM | #3 |
Thats a picture not a texture file... you have to make it 2-d as in flat you have to do the skin by hand and uv map it. |
| 06-23-2005, 02:25 AM | #4 |
Guest | oh i have used this as a texture and it has been uv mapped in my model, i would post my model but its about a mb. Um i used this jpg to texture it and when i change the image to a blp i just change that section in the text to a .blp right? |
| 06-25-2005, 05:20 AM | #5 |
Guest | i have made it a blp and changed the text file to suit it, um why would the texture not be showing up? anyone got any ideas who i would fix this? |
| 06-26-2005, 06:03 AM | #6 |
Guest | ok i think i know what the problem is... is it because it doesnt have an alpha channel? I tried to add one into it using photoshop (adobe), it seems to have worked yet it still dosent seem to load in world editor... here is the file can someone tell me if the alpha channel works? |
| 07-01-2005, 12:28 AM | #7 |
Guest | you named it .tga in the mdl, switch tga to blp. |
| 07-02-2005, 05:54 PM | #8 |
Guest | null |
| 07-02-2005, 05:55 PM | #9 |
Guest | make sure you convert the model to editble mesh by selecting it and right clicking then convert->editable mesh. |
| 07-04-2005, 01:57 PM | #10 |
Guest | do you have web hosting? if you do, ill look at the model and skin for you. just host it and send a link. |
