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Region Condition

06-23-2005, 02:57 PM#1
Thunder_Eye
Is ther any condition that checks What region was entered, Ive made this event and need an condition that checks which region was entered

SwampHouse1 Enter
Events
Unit - A unit enters SwampHouse1 <gen>
Unit - A unit enters SwampHouse2 <gen>
Unit - A unit enters SwampHouse3 <gen>
Unit - A unit enters SwampHouse4 <gen>
Unit - A unit enters SwampHouse5 <gen>
Unit - A unit enters SwampHouse6 <gen>
Unit - A unit enters SwampHouse7 <gen>
Unit - A unit enters SwampHouse8 <gen>
06-23-2005, 04:14 PM#2
PitzerMike
Theres GetTriggeringRegion() available in JASS and also in UMSWE or WEU.

But they don't work with rects but only with regions (what you know as Region from the GUI is actually a rect)
Fortunately you can convert rects to regions.
06-23-2005, 05:03 PM#3
Thunder_Eye
Well I dont use JASS and Ive tried WEU and UMSWE but those just fucks up wc3 for me, I cant play the maps and nor can I use the regular WE again,

Any other way?
06-23-2005, 07:38 PM#4
Vexorian
Quote:
Originally Posted by Thunder_Eye
Well I dont use JASS and Ive tried WEU and UMSWE but those just fucks up wc3 for me, I cant play the maps and nor can I use the regular WE again,

Any other way?
Well, if you won't use JASS nor WEU - UMSWE, Another solution would be quitting wc3 map making
06-23-2005, 08:16 PM#5
Mezzer
ummm, use one of those ANAGRAMS on only the trigger u want, then convert to custom text and it should work fine in WE (as long as u dont use the advanced trigger crap)
06-23-2005, 11:14 PM#6
Thunder_Eye
Quote:
Originally Posted by Lord Vexorian
Another solution would be quitting wc3 map making

Of course I wont stop working with wc3, Its my hobby :)
So there is no way exept maybe that ANAGRAM thing?
Sound wierd if there aint any region conditions o_O
I dont know why WEU and UMSWE fucks p but I dont want to reinstall wc3 on my computer any more (did it like 10 times just because of WEU)
I think its some adjustment on my computer that blocks WEU,UMSWE or something.

And when I copy most JASS the "Expected name" or "Expected Variable Name" appears on almost every row.

like for example the Dt4t (or whatever its name is) It works on the actual map I dl, but when I copy it it fucks up with the "Expected name" thing. Even when its the same map I copy it to!!