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Unit acquisition range problem?

06-25-2005, 01:29 AM#1
Guest
I have a small map 64x64 going and due to this i've had to scrunch many things close together. The only problem with this now is that the creeps automatically attack the players on map initialization. I've tried setting their acquisition ranges to 0, but they still continue to attack on map init.

Is there any way to fix this other than moving the creeps? (There really is no space to do this)
06-25-2005, 04:57 AM#2
Ant
I think it's under gameplay constants, creep aggro range or something. And I'm not sure, but most values at 0 are set to the value at gameplay constants, so maybe set it to 1.
06-29-2005, 03:58 PM#3
Guest
highlight the creps and go to proporties and set there range to camp