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Problems with Geomerging

06-25-2005, 08:19 AM#1
cowboybill
well i made a geo merge model, its my first one so im sure if i did something wrong or not. I was succesfull and was able to view it in the wc3 viewer, but when i imported it in game, it doesnt show on world editor or game.


when it plays a certain animation(in world editor), the model shows for like a second (if this helps at all to understand the problem), then it disappears


other than that its invisible the whole game, and all i see is his weapon


anyone know what i can do? and if u really can help i dont mind giving u the mdl file so u can take a look at it.


thx


ps... this model is based off the bloodmage model, using vertex modifier, i deleted everything except for the model itself and the armor he wears....could the problem be that i deleted to many things in the vertex modifier?

it has about 13 geosets(the original bloodmage) , so after deletion it had only 2
06-25-2005, 01:11 PM#2
Guest
Quote:
Originally Posted by cowboybill
could the problem be that i deleted to many things in the vertex modifier?

it has about 13 geosets(the original bloodmage) , so after deletion it had only 2

Indeed... now you have 11 useless geoset anims and the first two to fix. Just follow the tutorial on oinkerwinkle site, that should be enough.
06-26-2005, 03:22 AM#3
BlinkBoy
hmm, bysure you setted the new geoset at satrt or any other place, set it at final of every geoset.

that must be the problem if you didn't touched the geosets anims.
06-28-2005, 08:38 PM#4
cowboybill
Quote:
Originally Posted by Nasrudin
Indeed... now you have 11 useless geoset anims and the first two to fix. Just follow the tutorial on oinkerwinkle site, that should be enough.


thx for the help guys. i did delete to many geosets on the main model, so thats why it was invisible. oh and sorry for late reply, i was having log in problems


again thx.