| 06-26-2005, 01:59 AM | #1 |
I've noticed that afew games have a naming system such as: Castle Builder I never figured out how to be able to make a trigger that lets have any name no matter how ridiculous or long. I thought about variables but i've only used them successfully once...pls help |
| 06-26-2005, 02:57 AM | #2 |
Guest | Grrr. now you make another thread??? ONE IS ENOUGH I'll post it again -.- Code:
Name changeRed
Events
Player - Player 1 (Red) types a chat message containing -name as A substring
Conditions
Actions
Player - Set name of Player 1 (Red) to (Substring((Entered chat string), 6, 76))
Wait 2.00 seconds
Leaderboard - Change the label for Player 1 (Red) in (Last created leaderboard) to ((Name of Player 1 (Red)) + 's total kills) |
