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Need help!!

06-26-2005, 01:59 AM#1
mighty death
I've noticed that afew games have a naming system such as: Castle Builder
I never figured out how to be able to make a trigger that lets have any name no matter how ridiculous or long. I thought about variables but i've only used them successfully once...pls help
06-26-2005, 02:57 AM#2
Guest
Grrr. now you make another thread??? ONE IS ENOUGH
I'll post it again -.-

Code:
Name changeRed
    Events
        Player - Player 1 (Red) types a chat message containing -name  as A substring
    Conditions
    Actions
        Player - Set name of Player 1 (Red) to (Substring((Entered chat string), 6, 76))
        Wait 2.00 seconds
        Leaderboard - Change the label for Player 1 (Red) in (Last created leaderboard) to ((Name of Player 1 (Red)) + 's total kills)
Read the other post in the other thread for more info. DONT MAKE 2 THREAD WITH SAME QUESTTION!