| 12-16-2002, 06:32 AM | #1 |
Howdy. Anyone know if it is possible to use Unit - Create Random Creep Type and have it look at creeps beyond the tile specific ones your map begins with? |
| 12-16-2002, 08:21 AM | #2 |
The best solution i could think of would be to make a copy of each unit in other tilesets, then implant them into your current tileset. Or create a random unit spawner for each tileset in a certain region, off limits to players, and whenever a unit enters it's killed, but when random creeps are supposed to be spawned move those random spawners to other areas. sorry i can't be of more help. |
| 12-17-2002, 06:59 AM | #3 |
Thanks for the reply, but I have come to the conclusion that this is not possible in any simple manner. |
| 12-17-2002, 11:09 AM | #4 |
use UMSWE 3.4... |
| 12-17-2002, 12:00 PM | #5 |
I thought there was a unit you could place for a random creep but I could be wrong. |
