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Random Creep Type

12-16-2002, 06:32 AM#1
Trav
Howdy. Anyone know if it is possible to use Unit - Create Random Creep Type and have it look at creeps beyond the tile specific ones your map begins with?
12-16-2002, 08:21 AM#2
Zap
The best solution i could think of would be to make a copy of each unit in other tilesets, then implant them into your current tileset. Or create a random unit spawner for each tileset in a certain region, off limits to players, and whenever a unit enters it's killed, but when random creeps are supposed to be spawned move those random spawners to other areas. sorry i can't be of more help.
12-17-2002, 06:59 AM#3
Trav
Thanks for the reply, but I have come to the conclusion that this is not possible in any simple manner.
12-17-2002, 11:09 AM#4
Phil_123
use UMSWE 3.4...
12-17-2002, 12:00 PM#5
ph33rb0
I thought there was a unit you could place for a random creep but I could be wrong.