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Detech Channel

06-28-2005, 07:14 PM#1
Limb_Smasher
Is there a way to detech when a unit has stopped channeling an ability?
06-28-2005, 08:04 PM#2
Vexorian
Spell Events

A unit "Starts the effect of an ability" triggers at the moment the unit spends mana and cooldown.

A unit "Stops casting an ability" triggers whenever a unit stops channeling a spell, No matter what causes the end of the channel, the unit could die, be stunned or ordered to do something else

A unit "finishes casting an ability" triggers when a unit has Succesfulyl ended a channeling spell so it lasted to the end and it wasn't interrupted, note that Stops casting an ability will fire too in this case
06-29-2005, 04:52 AM#3
Limb_Smasher
Quote:
Originally Posted by Lord Vexorian
Spell Events

A unit "Starts the effect of an ability" triggers at the moment the unit spends mana and cooldown.

A unit "Stops casting an ability" triggers whenever a unit stops channeling a spell, No matter what causes the end of the channel, the unit could die, be stunned or ordered to do something else

A unit "finishes casting an ability" triggers when a unit has Succesfulyl ended a channeling spell so it lasted to the end and it wasn't interrupted, note that Stops casting an ability will fire too in this case

wow im an idiot.... *sigh* well everyone's got their moments
06-29-2005, 04:57 PM#4
Vexorian
Quote:
Originally Posted by Limb_Smasher
wow im an idiot.... *sigh* well everyone's got their moments
Actually most people don't seem to know about this, and do things like Using Begins Casting an ability instead of Starts the Effect of an ability and that stuff
06-29-2005, 05:31 PM#5
Guest
I thought there was an Event, "Unit stops channelling an ability." Wouldn't that be what he wants?