Hi, in a map I'"m making (Aeon-style) I have a flying hero, which works fine.
However, for balancing reasons I'll like melee units to be able to hit him, while still leaving him with a real flying ability.
I suppose that I can just change the "Target as" field to ground, just wanted to know if anyone tried that and if there is any known side-effects - I've learned to be careful when doing things that were not planned by Blizzard.
TIA,
Kinniken |