| 07-04-2005, 12:28 PM | #1 |
Can you use the 'remove unit-type from all marketplaces' trigger to remove units that were added through the editor value of 'units sold'? I know you can use the 'remove unit-type from all marketplaces' trigger to remove units that were added by the 'add unit-type to all marketplaces' trigger but I can't get it to work right when I use the 'units sold' option in the editor. |
| 07-04-2005, 01:36 PM | #2 |
No, unfortunately it only works for unit-types added with triggers. You'll have to add them at map init instead of specifying them in the oe. |
| 07-04-2005, 01:43 PM | #3 |
Guest | Maybe you should use the Player - Make <unit> available/unavailable for training/construction for <player> Its more reliable than Remove unit from marketplace. Well, thats what I think. |
| 07-04-2005, 02:13 PM | #4 |
Those are two different things. One is a neutral shop the other is a building that trains units. |
