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Problems with Spells

07-05-2005, 06:54 PM#1
Vector-Sigma
I changed the Order sent by the spell when Activated, and in game its still the same (ie. in editor: GhostlyStrike---->Firebolt, in game still GhostlyStrike).

I removed the benefical buffs from the spells or changed them and in game they remain as the default ones (ie. in editor: removed stun effect from Firebolt, in game: Firebolt still stuns).

Am i doing something wrong or forgetting something? or the World Editor is just buggy?
07-05-2005, 07:38 PM#2
Ignitedstar
Stuns in spells like FireBolt and Storm Bolt are hard-coded. The closest thing you could get to a non-stun in those is to set the stun duration to .01. If you put 0, then unit will be perma-stunned, and that's worse.
07-05-2005, 07:39 PM#3
TaintedReality
Changing the order doesn't do anything. Also, for the stun thing try changing the duration to .01. The stun "buff" is just the special effect and tooltip, its not the actual stun itself. However, the default number of buffs used by firebolt is 1, so if there is nothing in the Buff field it will select the default one. If you don't want the tooltip or special effect there make a dummy buff that doesn't do anything then put that in the Buff slot for Firebolt. However, if you change the duration to .01 you shouldn't have any reason to do that.

Pshhh..you beat me to it =P.
07-05-2005, 10:46 PM#4
Vector-Sigma
Buggy... aight thx