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Anybody could help me with this ? :)

07-07-2005, 04:05 AM#1
hypern
Hello everybody! Appreciate that you're looking at this thread.

I'm kinda having problem with this spell I'm trying to come out with. It starts off like when I use the spell on a targeted unit, then it drifts away slowly . When the targeted unit is drifting away slowly, he cannot attack or move at the point of time. The only triggers I found were Move Target Instantly and stuff like that and it doesn't work. Hope someone would enlight me on this trigger.. If my explanation is too confusing, I will try to rephrase my sentences ..Thanks :)
07-07-2005, 05:06 AM#2
EdwardSwolenToe
drift away?
07-07-2005, 05:08 AM#3
hypern
somehow like the hero moves away slowly towards the caster's direction.
07-07-2005, 05:31 AM#4
EdwardSwolenToe
like knockback? Well make a trigger that loops and use move unit instantly by like 5.
07-07-2005, 05:44 AM#5
Limb_Smasher
Quote:
Originally Posted by hypern
somehow like the hero moves away slowly towards the caster's direction.

hmm umm what you could do is you base the ability off stormbolt and change the missile thing, and the buff animation, so that could take of the not moving/ attacking part. umm about the drifting part, i hear theres a slide function in WEU, but im not sure cause i dont use WEU. you could do something like this
Code:
Unit - Move (Target Of Abiliy Being Cast) instantly to ((Position of (Target Of Abiliy Being Cast)) offset by [b][u]10.00[/u][/b] towards (Angle from (Casting Unit) to (Position of (Target Of Abiliy Being Cast))) degrees)
and like loop it or something, while putting waits and such. the number thats in bold on underlined is basically the speed it move. he bigger the number the less smooth and bigger of a distance the unit will move. well umm i think thats it, sorry i wasnt in a lot of detail, but if you need it in detail just lemme know.
07-23-2005, 11:40 AM#6
vile
its much more complicated than just putting that into a loop. you have to have a few triggers to make a smooth knockback.
07-23-2005, 12:58 PM#7
spirit_man
there is a function in WEU, but i couldnt get it to work (might of been the way i was using it) try that :D

EDIT: I will make a test map, if it works i will post it if it doesnt i wont
EDIT2: You can only make it slide angle wise! not from loc to loc
07-23-2005, 04:21 PM#8
vile
you can make anything.. heh
just today i finished making a knockback with a smooth break, knocking the unit backwards towards the angle of the facing point of the caster.
you have to use a periodic trigger, and if you want better effects, a trigger which detects units in range so they will have a minor knockback too.
n\/cl34r made a spell like that, its kinda buggy on the other units knockback but you could browse it. search for powerbash on wc3sear.ch