| 07-07-2005, 11:49 PM | #1 |
Hallo everybody. Im going to make a big RPG with lot of nice Feuture: New Stat System If you use sword, axe, club.... you increase your strenght. If you use bow, you gain agillity. If you use spells, you gain intelligence. New Attack System if your weapon give 12-16 d, and the attacked unit have a defens +2 the damage will be 12-16 - 2 = 10-14 d. The weapon will have different attack speed, i.e Dagger = Very Fast Attack speed Short Sword = Fast Attack Speed Two hands sword = Slow Attack Speed New Ability System: Learn you ability by some people around the map. Or if your job is mineing your learn the ability "mineing". New Character System: The hero have 2 different attack animation Attack 1 = melee attack Attack 2 = Range Attack So your hero can use bow and sword. Your hero also need i.e 5 strenght to equip a sword. Enterable buildings: You can enter the buildings. i.e enter the tavern and rent a room. Its show you weapon: If you pick up a sword you can see it in your hands. Special Save/Load System: This special save/load system will save: Hero, Level, Item, Gold/Silver, Quest, Job, Ability. Job System: Get a job and earn gold/silver. You can increase your level of the job. Skill Points: Every time you gain levels you get 10 skill points, you can use the skill-points to increase your spells and combat tactic. Or learn new ability/spell. Weather System: There will be a weather system. It will make it rain or thunder. More is coming... About the map: Tileset will be Sunken Ruins mix with Ashenvale and Daleran/Cityscape It would be a multiplayer Open RPG, i havet planed any story line yet. There will be a lot of quest and reward... Playable for 8 or 12 player. the size will be 256x256. You start with a hero in a little town.. First you need a job too earn gold/silver too get better equipment. Its your own choice if you want to be a warrior, ranger, or mage... You can learn a lot of ability like cut skins, fishing, mineing, craft weapon. There will be 2-3 small village and 1-2 big towns. -------------------------------------------------------- Im really pro with GUI but not with JASS.. I can use adobe photoshop CS2 okey... (but not skining) I can edit models with Oinker Winkle Vertex edit... -------------------------------------------------------- -I need someone who can model, and edit. -I could also use a skinner with good talent, to skin a new interface, doodads, unit and maybe new tileset.... So if there is anyone interested or you have a good idea? - Post here or E-mail me at: [email protected] Emergenzy |
| 07-08-2005, 02:43 AM | #2 |
Before anyone gets to say anything, I think we need more information on what the map is about. Care to tell? |
| 07-08-2005, 04:09 AM | #3 |
If you wanted to gather a team to help you with the map... this belongs in the Team Gathering section. |
| 07-08-2005, 10:08 AM | #4 |
I hate to put you down, but... This is a MASSIVE project. I sincerely doubt you'll be able to find a team for it, particularly since you haven't even begun it yet... |
| 07-08-2005, 02:02 PM | #5 | |
Quote:
Yes its right i haven't start it yet... but i have created some demo map to test the trigger.. So i know how to make all the triggers to work.. But before i start triggering i need a models with Melee Animation and Range Animation... |
| 07-08-2005, 02:16 PM | #6 |
I think you should, before you start, get down and decide exactly what you want in the map, how you plan to achieve it, and what does what. The essential questions to everything you do are "How?" and "Why?". E.g. new "blah" system, how do you plan to do it? Why does it help? What exactly do those mean in the first place? It would help if your post could be a bit more informative rather than a contentless advertisement cause it would be a waste if you did have a good rpg planned out but no one knows it. |
| 07-08-2005, 03:14 PM | #7 |
I have created a basic model with 2 different attack animation, so now i can start trigger the maps. But i still need a modeller.. |
| 07-11-2005, 01:06 AM | #8 |
How do i delete this thread! |
