| 07-08-2005, 05:38 AM | #1 |
I'm pretty sure there's some way to freeze a unit's animations, so it won't use any at all (not even a stand animation) I've tried to find this, but with no success, so any help would be great. |
| 07-08-2005, 06:42 AM | #2 |
use a trigger named Animation - Set unit animation speed to 0% of its original speed |
| 07-08-2005, 07:40 AM | #3 | |
Quote:
Thanks, I was so sure there was a specific trigger to freeze the animations that I didn't even think about that action... |
| 07-08-2005, 07:51 AM | #4 |
i just also want to add that if a unit gets killed while having 0% animation speed, it wont show the death animation, so i suggest this: Unit Animation Fix Death Events Unit - A unit Dies Conditions Actions Animation - Change (Dying unit)'s animation speed to 100.00% of its original speed you also wont be able to move it, so if you want to move it while having 0% speed of animation use this: Unit Animation Fix Order Events Unit - A unit Is issued an order with no target Conditions Or - Any (Conditions) are true Conditions (Issued order) Equal to (Order(stop)) (Issued order) Equal to (Order(move)) (Issued order) Equal to (Order(attack)) Actions Animation - Change (Ordered unit)'s animation speed to 100.00% of its original speed |
