HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Freeze unit animations?

07-08-2005, 05:38 AM#1
Gurrgel
I'm pretty sure there's some way to freeze a unit's animations, so it won't use any at all (not even a stand animation) I've tried to find this, but with no success, so any help would be great.
07-08-2005, 06:42 AM#2
vile
use a trigger named Animation - Set unit animation speed to 0% of its original speed
07-08-2005, 07:40 AM#3
Gurrgel
Quote:
Originally Posted by vile
use a trigger named Animation - Set unit animation speed to 0% of its original speed

Thanks, I was so sure there was a specific trigger to freeze the animations that I didn't even think about that action...
07-08-2005, 07:51 AM#4
vile
i just also want to add that if a unit gets killed while having 0% animation speed, it wont show the death animation, so i suggest this:

Unit Animation Fix Death
Events
Unit - A unit Dies
Conditions
Actions
Animation - Change (Dying unit)'s animation speed to 100.00% of its original speed

you also wont be able to move it, so if you want to move it while having 0% speed of animation use this:

Unit Animation Fix Order
Events
Unit - A unit Is issued an order with no target
Conditions
Or - Any (Conditions) are true
Conditions
(Issued order) Equal to (Order(stop))
(Issued order) Equal to (Order(move))
(Issued order) Equal to (Order(attack))
Actions
Animation - Change (Ordered unit)'s animation speed to 100.00% of its original speed