| 07-08-2005, 07:08 PM | #1 |
I have the newest caster system / Alt. spell system / and aura system all within my map and have other offsets of your spells working just fine. Earth Crush from the Spellmap III however isn't working correctly. As soon as it's casted the unit dissapears, then repappears at the target point, still casting the stomp, but there was no missle effect inbetween. The caster is still a panda, the missle animation is set in the ability, the trigger has the correct raw codes. Not sure what's up? |
| 07-09-2005, 02:07 PM | #2 |
You didn't copy the dummy.mdx model correctly. Probably that world editor bug that unimports things but they still show at the import manager. Reimport it and SAVE instantly |
| 07-09-2005, 03:58 PM | #3 |
Nope :\ . |
| 07-09-2005, 04:00 PM | #4 |
What do you mean by nope? I am not a psychic, man. If it still doesn't show up, then you changed the projectile wrongly or something. OR perhaps you didn't fix the model yet. |
| 07-09-2005, 04:07 PM | #5 |
I uploaded the model into the map and saved immediatly, and the spell still doesn't work. I also tried directly taking the exact unit (rather then my hero) and exact spells (so nothing is different, missle n such) and using them for my map with the same problem. |
| 07-09-2005, 04:09 PM | #6 |
Caster unit could be wrong or its rawcode is not pointing to the right stuff |
| 07-09-2005, 04:16 PM | #7 |
I re-added the caster unit and now it works fine! I'm not sure why since it was definetly the unit from 11.8 before as well but I'm not complaining. Thanks for all your help. |
