| 07-10-2005, 02:23 AM | #1 |
I want to trigger ( just like in dota ) that if one of my towers die then an extra creep spawns in the same path. Example: middle lane tower level 1 dies, trigger 1 unit level 1 spawns. Example # 2: top lane tower level 2 dies, Trigger 1 unit level 2 spawns in top path. ALso I want the spawns to be permenant and at same time my other spawns are going, know what i mean? if you don't then play Dota and you will understand. Thanks alot for your help! pm or reply soon please;) |
| 07-10-2005, 02:29 AM | #2 |
I don't beleive Units spawn when a tower dies in DotA... in fact, it prevents the units from Spawning. Anyway, you could accomplish this by Code:
(Unit) Create (1(SpawnUnit1)) for (Player1(red)) at position of (dying unit = to Tower1) |
| 07-10-2005, 03:13 AM | #3 | |
Quote:
That would just make the unit there and is would stay in that position. But I thought about it and think i gots an anwser. I'll just make trigger : unit dies; Tower level 1, action spawn level 1 creep at "spawn point" then it will do the normal pathing from there. Ill cheak if this works tomorrow and if not ill just add another reply here asking for more help. ok thanks for the help anyways |
