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Computer spawns giving gold

07-10-2005, 04:18 AM#1
hellzfire74
I am wondering how I could make the spawns the brown and orange computers spawn give gold, like the units have the gold settings on them but you ony get it if there neutral hostile not when there a certain player color or computer.

Thanks for your help
07-10-2005, 05:54 AM#2
Joey.
I honestly didn't understand much you just said, but I'll answer to what I interpreted out of it.
You'd need to Subtract X Gold from one player, then Add X Resource to another player using triggers. There is no way that I know of to Have a Computer Player Give Gold.
07-10-2005, 05:05 PM#3
Nantuko Husk
You must enable bounty for all players,or the players you want to.
The Neutral hostile gives bounty since is enabled by default. to enable bounty do:

Melee Initialization
Events
When needed
Conditions
Actions
Player - Turn Gives bounty On for some player
07-10-2005, 07:08 PM#4
hellzfire74
Quote:
Originally Posted by Nantuko_Husk
You must enable bounty for all players,or the players you want to.
The Neutral hostile gives bounty since is enabled by default. to enable bounty do:

Melee Initialization
Events
When needed
Conditions
Actions
Player - Turn Gives bounty On for some player
Ok REword this and give the exact triggers cause im having a hard time trying to fined this in the trigger section. Also I dont know if you understand this but i want the Computer player creeps to give gold; Example computer (normal) makes grunts and when you kill them you get gold. obviously its not gonna be grunts but the units i made for the spawning paths but you get what i mean right??

k thanks reply asap please
07-10-2005, 07:28 PM#5
Nantuko Husk
here you have it.basically is the same as before but made more easy to understand

// Create a Trigger,and name it as you wish!

Add to It the Event - Map Initialization

No conditions

On Actions add

Player - Turn Gives bounty On for Player 6
Player - Turn Gives bounty On for Player 12


or whatever the players that spawn the units are.

i hope you understand this!!! i cant make it more understandable! it's the simplest form

EDIT: Since i was unsure if you would understand even this! o_O

i uploaded an image!!
see it
07-11-2005, 12:15 AM#6
hellzfire74
Quote:
Originally Posted by Nantuko_Husk
here you have it.basically is the same as before but made more easy to understand

// Create a Trigger,and name it as you wish!

Add to It the Event - Map Initialization

No conditions

On Actions add

Player - Turn Gives bounty On for Player 6
Player - Turn Gives bounty On for Player 12


or whatever the players that spawn the units are.

i hope you understand this!!! i cant make it more understandable! it's the simplest form

EDIT: Since i was unsure if you would understand even this! o_O

i uploaded an image!!
see it

Thanks man, and yea I did understand it.... IM not THAT stupid, even thought i sound like i am.