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Some questions about mdl

07-10-2005, 05:41 PM#1
cowboybill
1) when i model, i have vertex modify open, and fileconverter, and i like to switch back and forth to view my model in wc3viewer to see my progress.


after a while of converting the changes i keep making to my model, a TEMP file is made, in mbx format i belive , what is that and why does that happen?(just wondering.




2) when transfering animations, and the bone names are different, do i name the bones b4 or after the animation trasnfer to get good results? im using oinkers animation trasfer.





3) i want a unit to have 2 walk animations. A run and a WAlk...but i want him to use a run only when he cast a certain spell... in the game he uses both walk animations as he is walking....


how can i make him walk a certain way only when he walks ,and run when he casts a spell. can this be done through the mdl?