| 07-11-2005, 07:54 PM | #1 |
Is there any way to make a unit (specific, not global) give less, more, or no experience than other units of the same type (i.e. not just changing their level) The sort of thing I want is: Code:
ACTIONS Unit - Create 1 (Unit Type) make (last created unit) gives experience false Sorry if this is actually in the editor and I missed it :p |
| 07-11-2005, 09:02 PM | #2 |
how many units do you have in your map? if theres a lot this wouldnt be the best thing to do. but what i was thinking is you could go to the game constants and make the xp on creeps and all that 0. then trigger each unit to give xp to the hero, but like i said this is not a good way to do this if you have many units. |
| 07-12-2005, 09:25 AM | #3 |
Nah that wouldn't be a good way of doing it, I think I might just have to do 'Unit - Replace' with a level 0 unit, going to mean making lots more units though :( |
| 07-12-2005, 05:49 PM | #4 |
Its Under the Advanced Tab in Gameplay Constants. |
